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Libgaudio - C/C++ library to incorporate sound and sound effects into games

Libgaudio is a C/C++ library to facilitate easy incorporation of sound and sound effects into games. Samples are loaded into memory and playback is then triggered or stopped. The system mixes any number of concurrently playing samples together (up to a predefined maximum). It is also possible to include a background MP3 soundfile in the mix.

Obtaining

Web pagehttp://www.ferzkopp.net/Software/libgaudio/index.html
Source tarball http://www.ferzkopp.net/Software/libgaudio/libgaudio-1.6.tar.gz
Version 1.6 (stable) released on 2000-12-13
Licensed under The GNU General Public License, Version 2.
This is not a GNU package.

Support contacts

Help List<aschiffler@cogeco.ca>
Developer List<aschiffler@cogeco.ca>
Bug List<aschiffler@home.com>

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Related information

Interfaceslibrary
Source languagesC
Build prerequisiteslibsndfile (v. 0.0.22 included) available from http://www.zip.com.au/~erikd/libsndfile/

Entry information

License verified byJanet Casey <jcasey@gnu.org> on 2000-12-12
Entry compiled byJanet Casey <jcasey@gnu.org>

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Copyright © 2000, 2001, 2002, 2003 Free Software Foundation, Inc.

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