NAME ==== ObjectCache - A role to cache objects SYNOPSIS ======== use ObjectCache; sub id(%h --> Int:D) { %h or die "must have an id"; } class Article does ObjectCache[&id] { has $.id; # has many more attributes } say Article.new(id => 42666789).WHICH; # Article|42666789 DESCRIPTION =========== The ObjectCache role mixes the logic of creating a proper ObjectType class **and** making sure that each unique ObjectType only exists once in memory, into a class. The role takes a `Callable` parameterization to indicate how a unique ID should be created from the parameters given (as a hash) with the call to the `new` method. You can also adapt the given hash making sure any default values are properly applied. If there's already an object created with the returned ID, then no new object will be created but the one from the cache will be returned. A class is considered to be an object type if the `.WHICH` method returns an object of the `ObjAt` class. This is specifically important when using set operators (such as `(elem)`, or `Set`s, `Bag`s or `Mix`es, or any other functionality that is based on the `===` operator functionality, such as `unique` and `squish`. The format of the value that is being returned by `WHICH` is only valid during a run of a process. So it should **not** be stored in any permanent medium. Removing objects from cache --------------------------- The `ObjectCache` role contains a private method `!EVICT`. If you'd like to have the ability to remove an object from the cache, you should create a method in your class that will call this method: class Article does ObjectCache[&id] { method remove-from-cache() { self!EVICT } # more stuff } The `!EVICT` method returns the object that is removed from the cache, or `Nil` if the object was not in the cache. AUTHOR ====== Elizabeth Mattijsen Source can be located at: https://github.com/lizmat/ObjectCache . Comments and Pull Requests are welcome. COPYRIGHT AND LICENSE ===================== Copyright 2020 Elizabeth Mattijsen This library is free software; you can redistribute it and/or modify it under the Artistic License 2.0.