use VRML::VRML1::Standard;
[Group Nodes
] [Geometry Nodes
] [Property Nodes
]
[Appearance Nodes
] [Transform Nodes
] [Common Nodes
]
End
!
$target
works only with some browsers
$range
= MFFloat
$center
= SFVec3f
example: LOD([1, 2, 5], '0 0 0')
$justification
is a string ('LEFT','CENTER','RIGHT')
@parts
is an array of strings ('SIDES', 'BOTTOM', 'ALL')
@parts
is a list of strings ('SIDES', 'TOP', 'BOTTOM', 'ALL')
$coordIndex_ref
is a reference of a list of point index
strings like ['0 1 3 2', '2 3 5 4', ...]
$materialIndex_ref
is a reference of a list of materials
$normalIndex_ref
is a reference of a list of normals
$textureCoordIndex_ref
is a reference of a list of textures
$coordIndex_ref
is a reference of a list of point index
strings like ['0 1 3 2', '2 3 5 4', ...]
$materialIndex_ref
is a reference of a list of materials
$normalIndex_ref
is a reference of a list of normals
$textureCoordIndex_ref
is a reference of a list of textures
$radius
have to be > 0
@points
is a list of points with strings like '1.0 0.0 0.0', '-1 2 0'
FontStyle($size, $family, $style)
defines the current font style for all subsequent AsciiText Nodes
$familiy
can be 'SERIF','SANS','TYPEWRITER'
$style
can be 'NONE','BOLD','ITALIC'
$value
can be
DEFAULT Use default bindng OVERALL Whole object has same material PER_PART One material for each part of object PER_PART_INDEXED One material for each part, indexed PER_FACE One material for each face of object PER_FACE_INDEXED One material for each face, indexed PER_VERTEX One material for each vertex of object PER_VERTEX_INDEXED One material for each vertex, indexed
@vector
is a list of vectors with strings like '1.0 0.0 0.0', '.5 .2 0'
$value
is the same as MaterialBinding
$translation
is a string like ``0 1 -2''
$rotation
is a string like ``0 0 1 1.57''
$scaleFactor
is a string like ``1 1 1''
$scaleOrientation
is a string like ``0 0 1 0''
$center
is a string like ``0 0 0''
$rotation
is a string like ``0 0 1 1.57''
This node is not supported under VRML 2.0. Use Transform
$scaleFactor
is a string like ``1 1 1''
This node is not supported under VRML 2.0. Use Transform
$translation
is a string like ``0 1 -2''
This node is not supported under VRML 2.0. Use Transform
Works only with Live3D and WebFX
VRML::Base
http://www.gfz-potsdam.de/~palm/vrmlperl/ for a description of VRML-modules and how to obtain it.
Homepage http://www.gfz-potsdam.de/~palm/