NAME Test::POE::Server::TCP - A POE Component providing TCP server services for test cases SYNOPSIS # An echo server test use strict; use Test::More; use POE qw(Wheel::SocketFactory Wheel::ReadWrite Filter::Line); use Test::POE::Server::TCP; plan tests => 5; my @data = ( 'This is a test', 'This is another test', 'This is the last test', ); POE::Session->create( package_states => [ 'main' => [qw( _start _sock_up _sock_fail _sock_in _sock_err testd_registered testd_connected testd_disconnected testd_client_input )], ], heap => { data => \@data, }, ); $poe_kernel->run(); exit 0; sub _start { $_[HEAP]->{testd} = Test::POE::Server::TCP->spawn( address => '127.0.0.1', port => 0, ); return; } sub testd_registered { my ($heap,$object) = @_[HEAP,ARG0]; $heap->{port} = $object->port(); $heap->{factory} = POE::Wheel::SocketFactory->new( RemoteAddress => '127.0.0.1', RemotePort => $heap->{port}, SuccessEvent => '_sock_up', FailureEvent => '_sock_fail', ); return; } sub _sock_up { my ($heap,$socket) = @_[HEAP,ARG0]; delete $heap->{factory}; $heap->{socket} = POE::Wheel::ReadWrite->new( Handle => $socket, InputEvent => '_sock_in', ErrorEvent => '_sock_err', ); $heap->{socket}->put( $heap->{data}->[0] ); return; } sub _sock_fail { my $heap = $_[HEAP]; delete $heap->{factory}; $heap->{testd}->shutdown(); return; } sub _sock_in { my ($heap,$input) = @_[HEAP,ARG0]; my $data = shift @{ $heap->{data} }; ok( $input eq $data, 'Data matched' ); unless ( scalar @{ $heap->{data} } ) { delete $heap->{socket}; return; } $heap->{socket}->put( $heap->{data}->[0] ); return; } sub _sock_err { delete $_[HEAP]->{socket}; return; } sub testd_connected { my ($heap,$state,$id) = @_[HEAP,STATE,ARG0]; pass($state); return; } sub testd_disconnected { pass($_[STATE]); $poe_kernel->post( $_[SENDER], 'shutdown' ); return; } sub testd_client_input { my ($sender,$id,$input) = @_[SENDER,ARG0,ARG1]; my $testd = $_[SENDER]->get_heap(); $testd->send_to_client( $id, $input ); return; } DESCRIPTION Test::POE::Server::TCP is a POE component that provides a TCP server framework for inclusion in client component test cases, instead of having to roll your own. Once registered with the component, a session will receive events related to client connects, disconnects, input and flushed output. Each of these events will refer to a unique client ID which may be used in communication with the component when sending data to the client or disconnecting a client connection. CONSTRUCTOR spawn Takes a number of optional arguments: 'alias', set an alias on the component; 'address', bind the listening socket to a particular address; 'port', listen on a particular port, default is 0, assign a random port; 'options', a hashref of POE::Session options; 'filter', specify a POE::Filter to use for client connections, default is POE::Filter::Line; 'inputfilter', specify a POE::Filter for client input; 'outputfilter', specify a POE::Filter for output to clients; The semantics for "filter", "inputfilter" and "outputfilter" are the same as for POE::Component::Server::TCP in that one may provide either a "SCALAR", "ARRAYREF" or an "OBJECT". If the component is "spawn"ed within another session it will automatically "register" the parent session to receive "all" events. METHODS session_id Returns the POE::Session ID of the component. shutdown Terminates the component. Shuts down the listener and disconnects connected clients. send_to_client Send some output to a connected client. First parameter must be a valid client id. Second parameter is a string of text to send. disconnect Places a client connection in pending disconnect state. Requires a valid client ID as a parameter. Set this, then send an applicable message to the client using send_to_client() and the client connection will be terminated. getsockname Access to the POE::Wheel::SocketFactory method of the underlying listening socket. port Returns the port that the component is listening on. INPUT EVENTS These are events that the component will accept: register Takes N arguments: a list of event names that your session wants to listen for, minus the 'testd_' prefix. Registering for 'all' will cause it to send all TESTD-related events to you; this is the easiest way to handle it. unregister Takes N arguments: a list of event names which you don't want to receive. If you've previously done a 'register' for a particular event which you no longer care about, this event will tell the POP3D to stop sending them to you. (If you haven't, it just ignores you. No big deal). shutdown Terminates the component. Shuts down the listener and disconnects connected clients. send_to_client Send some output to a connected client. First parameter must be a valid client ID. Second parameter is a string of text to send. disconnect Places a client connection in pending disconnect state. Requires a valid client ID as a parameter. Set this, then send an applicable message to the client using send_to_client() and the client connection will be terminated. OUTPUT EVENTS The component sends the following events to registered sessions: testd_registered This event is sent to a registering session. ARG0 is the Test::POE::Server::TCP object. testd_listener_failed Generated if the component cannot either start a listener or there is a problem accepting client connections. ARG0 contains the name of the operation that failed. ARG1 and ARG2 hold numeric and string values for $!, respectively. testd_connected Generated whenever a client connects to the component. ARG0 is the client ID, ARG1 is the client's IP address, ARG2 is the client's TCP port. ARG3 is our IP address and ARG4 is our socket port. testd_disconnected Generated whenever a client disconnects. ARG0 is the client ID. testd_client_input Generated whenever a client sends us some traffic. ARG0 is the client ID, ARG1 is the data sent ( tokenised by whatever POE::Filter you specified. testd_client_flushed Generated whenever anything we send to the client is actually flushed down the 'line'. ARG0 is the client ID. AUTHOR LICENSE Copyright "(c)" Chris Williams This module may be used, modified, and distributed under the same terms as Perl itself. Please see the license that came with your Perl distribution for details. SEE ALSO POE POE::Component::Server::TCP