README for SDL_Perl-2.1.0 What's New in 2.1.0: SDL Perl 2.1.0 brings a bit more stability to the SDL Perl 2.x.x branch. In addition to working OpenGL support, smarter tests, and a few minor bug fixes, SDL Perl 2.1.0 greatly improves the SMPEG video support. The 2.x.x branch brings support for SDL-1.2.x, faster internals, and lower memory requirements. The build system has also been modified to use the new Module::Build system. WARNING This version is API incompatible with SDL Perl 1.x.x WARNING Unfortunately, these changes mean that apps built for earlier versions of SDL Perl will require some modifications. Please contact us with any bugs at sdl-devel@perl.org. Prerequisites: SDL Perl recommends installing the following libraries available from http://www.libsdl.org/ prior to installing: SDL-1.2.6 smpeg-0.4.4 SDL_image-1.2.2 SDL_gfx-2.0.3 SDL_mixer-1.2.5 SDL_net-1.2.4 SDL_ttf-2.0.5 Additionally the following Perl modules should be installed: Module-Build-0.22 Test-Simple-0.47 Installation: perl Build.PL ./Build ./Build test ./Build install The build process will use the new Module::Build facility to autodetect and build SDL Perl for your platform. If the build fails please forward bugs to sdl-devel@perl.org. Documentation: Each module now includes its own documentation, and is accessible through perldoc. Additional tutorials, code, and tips can be found at the website: http://sdl.perl.org Online documentation and tutorials are available through perldoc module. Contributing: Anyone wishing to contribute modules, sprite engines, documentation, and anything else that others might find useful, please join the mailing list: sdl-devel@perl.org This is a mailing list for those interested in SDLperl development, both as an applications developer, and as a core contributor. I am always more than happy to take patches, bug reports, and helpful suggestions. It is feedback, both good and poor, that keeps projects like this going. Enjoy, David J. Goehrig 23 Feb 2004