NAME WordList - Word lists VERSION This document describes version 0.1.5 of WordList (from Perl distribution WordList), released on 2018-02-20. SYNOPSIS Use one of the "WordList::*" modules. DESCRIPTION "WordList::*" modules are modules that contain, well, list of words. This module, "WordList", serves as a base class and establishes convention for such modules. "WordList" is an alternative interface for Games::Word::Wordlist and "Games::Word::Wordlist::*". Its main difference is: "WordList::*" wordlists are read-only/immutable and the modules are designed to have low startup overhead. This makes them more suitable for use in CLI scripts which often only want to pick a word from one or several lists. Words (or phrases) must be put in "__DATA__" section, *sorted* ascibetically (or by Unicode code point), one per line. Putting the wordlist in the "__DATA__" section relieves perl from having to parse the list during the loading of the module. To search for words or picking some random words from the list, the module also need not slurp the whole list into memory (and will not do so unless explicitly instructed). Sorting makes it more convenient to diff different versions of the module, as well as performing binary search. Since this is a new and non-backward compatible interface from Games::Word::Wordlist, I also make some other changes: * Namespace is put outside "Games::" Because obviously word lists are not only useful for games. * Interface is simpler This is partly due to the list being read-only. The methods provided are just: - "pick" (pick one or several random entries) - "word_exists" (check whether a word is in the list) - "each_word" (run code for each entry) - "all_words" (return all the words in a list) A couple of other functions might be added, with careful consideration. * Namespace is more language-neutral and not English-centric TODOS: * Interface for random pick from a subset Pick $n words of length $L. Pick $n words matching regex $re. * Interface to enable faster lookup/caching METHODS new() Constructor. $wl->each_word($code) Call $code for each word in the list. The code will receive the word as its first argument. $wl->pick($n = 1) => list Pick $n (default: 1) random words from the list. If there are less then $n words in the list, only that many will be returned. The algorithm used is from perlfaq ("perldoc -q "random line""), which scans the whole list once. The algorithm is for returning a single entry and is modified to support returning multiple entries. $wl->word_exists($word) => bool Check whether $word is in the list. Algorithm is binary search (NOTE: not yet implemented, currently linear search). $wl->all_words() => list Return all the words in a list. HOMEPAGE Please visit the project's homepage at . SOURCE Source repository is at . BUGS Please report any bugs or feature requests on the bugtracker website When submitting a bug or request, please include a test-file or a patch to an existing test-file that illustrates the bug or desired feature. SEE ALSO WordListC is just like WordList except it does not impose ascibetical sorting order requirement. You can sort the wordlist in whatever order you need. Bencher::Scenario::GamesWordlistModules Bencher::Scenario::WordListModules AUTHOR perlancar COPYRIGHT AND LICENSE This software is copyright (c) 2018, 2017, 2016 by perlancar@cpan.org. This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.