ClutterClone

ClutterClone

Synopsis

                    ClutterClone;
                    ClutterCloneClass;
ClutterActor*       clutter_clone_new                   (ClutterActor *source);
void                clutter_clone_set_source            (ClutterClone *clone,
                                                         ClutterActor *source);
ClutterActor*       clutter_clone_get_source            (ClutterClone *clone);

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----ClutterActor
               +----ClutterClone

Implemented Interfaces

ClutterClone implements ClutterScriptable.

Properties

  "source"                   ClutterActor*         : Read / Write / Construct Only

Description

Details

ClutterClone

typedef struct _ClutterClone ClutterClone;


ClutterCloneClass

typedef struct {
} ClutterCloneClass;


clutter_clone_new ()

ClutterActor*       clutter_clone_new                   (ClutterActor *source);

Creates a new ClutterActor which clones source/

source :

a ClutterActor, or NULL

Returns :

the newly created ClutterClone

Since 1.0


clutter_clone_set_source ()

void                clutter_clone_set_source            (ClutterClone *clone,
                                                         ClutterActor *source);

Sets source as the source actor to be cloned by clone.

clone :

a ClutterClone

source :

a ClutterActor, or NULL

Since 1.0


clutter_clone_get_source ()

ClutterActor*       clutter_clone_get_source            (ClutterClone *clone);

Retrieves the source ClutterActor being cloned by clone

clone :

a ClutterClone

Returns :

the actor source for the clone

Since 1.0

Property Details

The "source" property

  "source"                   ClutterActor*         : Read / Write / Construct Only

This property specifies the source actor being cloned.

Since 1.0