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/tmp/buildd/soprano-2.4.64.e5.20100805.1159441/client/localsocketclient.h

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00001 /*
00002  * This file is part of Soprano Project.
00003  *
00004  * Copyright (C) 2007-2008 Sebastian Trueg <trueg@kde.org>
00005  *
00006  * This library is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU Library General Public
00008  * License as published by the Free Software Foundation; either
00009  * version 2 of the License, or (at your option) any later version.
00010  *
00011  * This library is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014  * Library General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Library General Public License
00017  * along with this library; see the file COPYING.LIB.  If not, write to
00018  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
00019  * Boston, MA 02110-1301, USA.
00020  */
00021 
00022 #ifndef _SOPRANO_CLIENT_LOCAL_SOCKET_CLIENT_H_
00023 #define _SOPRANO_CLIENT_LOCAL_SOCKET_CLIENT_H_
00024 
00025 #include <QtCore/QObject>
00026 #include <QtCore/QList>
00027 
00028 #include "error.h"
00029 #include "backend.h"
00030 #include "soprano_export.h"
00031 
00032 // FIXME: add signals for conection and disconnection, maybe even make it async as Qt's network stuff itself
00033 
00034 namespace Soprano {
00035 
00036     class Model;
00037 
00038     namespace Client {
00057         class SOPRANO_CLIENT_EXPORT LocalSocketClient : public QObject, public Error::ErrorCache
00058         {
00059             Q_OBJECT
00060 
00061         public:
00065             LocalSocketClient( QObject* parent = 0 );
00066 
00070             virtual ~LocalSocketClient();
00071 
00078             bool isConnected() const;
00079 
00093             Model* createModel( const QString& name, const QList<BackendSetting>& settings = QList<BackendSetting>() );
00094 
00103             void removeModel( const QString& name );
00104 
00105         public Q_SLOTS:
00112             bool connect( const QString& name = QString() );
00113 
00118             void disconnect();
00119 
00120         private:
00121             class Private;
00122             Private* const d;
00123 
00124             Q_PRIVATE_SLOT( d, void _s_localSocketError( QLocalSocket::LocalSocketError ) )
00125         };
00126     }
00127 }
00128 
00129 #endif

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