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USGS

Isis 3 Application Documentation


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Creates cubes that have slope data or aspect data

Overview Parameters

Description

This program will compute the slope or aspect of a cube. Typically a digital terrain model with DN values representing the radius of a target body is given as the input but other non-radius datasets can be provided. Horne's algorithm is used to compute the slope or aspect. A 3x3 kernel:
   A  B  C
   D  E  F
   G  H  I
is convolved through the image and each output pixel is computed as follows:
  SLOPE EQUATION
   [dz/dx] = ((C + 2F + I) - (A + 2D + G)) / (8 * X_PIXEL_RESOLUTION) 
   [dz/dy] = ((G + 2H + I) - (A + 2B + C)) / (8 * Y_PIXEL_RESOLUTION)

   slope = ATAN ( SQRT ( [dz/dx]^2 + [dz/dy]^2 ) )
   percentslope = slope / 90

  ASPECT EQUATION
   [dz/dx] = ((C + 2F + I) - (A + 2D + G)) / 8
   [dz/dy] = ((G + 2H + I) - (A + 2B + C)) / 8

   aspect = 90 - ATAN2 ([dz/dy], -[dz/dx])
   if (aspect < 0) then aspect = aspect + 360
Slope is typically betwen 0 and 90 degrees, flat to vertical slope, respectively. The aspect represents the direction (0 to 360) of the slope in pixel space. From the center pixel (E), 0 degrees is straight towards B, 45 is towards C, 90 is towards F, 135 is towards I, 180 is towards H, and so on. The may choose to output the slope in radians, degrees, or percent slope, the aspect in degrees or radians.

The slope equation above assumes the pixels are not square: hence X_PIXEL_RESOLUTION and Y_PIXEL_RESOLUTION. That is, the x distance across the pixel is not equal to the y distance from top to the bottom of the pixel. By default the program will attempt to remove any scaling differences by using the map projection information (PIXRES=AUTOMATIC). This computation is done at every pixel so the correct x-to-y ratio is computed. This is important for global maps where the x/y ratio deviates with distance from the latitude and/or longitude of true scale in the map projection. If the image lacks a map projection then the user must provide the pixel resolution via PIXRES=USER. For this option the pixels are assumed to be square. The user then provides a single value (RESOLUTION) that will be applied to all pixels in the image and in both directions.

The second assumption is the xy units are the same as the z (pixel) units. By default the program assumes the units are the same, but allows the user to scale the z units to the xy units using the CONVERSIONFACTOR parameter if the PIXRES=USER option is being used.


Categories


History

Brian Peck2006-12-25 Original version
Steven Lambright2008-10-06 Changed slope and aspect algorithms
Jeff Anderson2012-08-02 Changed the slope algorithm to compute the sample and line resolution at each pixel. Previously the algorithm used the resolution at the center of the image. In projected images the resolution varies as you move away from the latitude and/or longitude of true scale. Also, improved the documentation and added user options to output percent slope.
Stuart Sides2013-01-30 Backward Compatibility Issue: Changed the default output to be slope rather than percent slope. Backward Compatibility Issue: Removed ability to supply a conversion factor when using the automatic resolution option (CONVERSION=AUTOMATIC). AUTOMATIC, assumes the DNs in the cube have units of meters. Added a test to the CONVERSION=AUTOMATIC option so DNs in the cube with negative values will cause a better error to be shown. Added a BANDBIN group to the output cube labels.

Parameter Groups

Files

Name Description
FROM Input cube
TO Output cube

Output Options

Name Description
OUTPUTType of output requested, slope, aspect, or percent slope
UNITSUnits of the output image

Scaling Options

Name Description
PIXRESDefines the pixel resolution (width and height)
CONVERSIONConversion from z units to spatial units
RESOLUTIONPixel resolution
X

Files: FROM


Description

Use this parameter to select the input cube. All bands of the cube within the file will have the algorithm applied.

Type cube
File Mode input
Filter *.cub
Close Window
X

Files: TO


Description

Use this parameter to define the filename of the resultant slope or aspect cube

Type cube
File Mode output
Pixel Type real
Close Window
X

Output Options: OUTPUT


Description

This determines the type of output pixels that will be created. The output file will contain either slope, aspect, or, percent slope.

Type string
Default SLOPE
Option List:
Option Brief Description
SLOPECreate slope cube This creates a slope cube.
ASPECTCreate aspect cube This creates an aspect cube. That is, the direction/azimuth of the slope.

Exclusions

  • PIXRES
  • RESOLUTION
  • CONVERSION
PERCENTSLOPECreate percent slope cube This creates a slope cube whose pixel values are percentages (slope/90) instead of angles.

Exclusions

  • UNITS
Close Window
X

Output Options: UNITS


Description

Units of the output pixels

Type string
Default DEGREES
Option List:
Option Brief Description
RADIANSOutput pixels in radians The output pixels will be in radians, between 0 and PI/2 for slope and 0 and 2PI for aspect.
DEGREESOutput pixels in degrees The output pixels will be in degrees, between 0 and 90 for slope and 0 and 360 for aspect.
Close Window
X

Scaling Options: PIXRES


Description

This determines how the resolution of the input pixels will be defined.

Type string
Default AUTOMATIC
Option List:
Option Brief Description
AUTOMATICAutomatically compute the resolution using the map projection The program will use the map projection to automatically compute the resolution (X and Y) of each pixel in order to ensure the slope is computed properly.

Exclusions

  • RESOLUTION
  • CONVERSION
USERUser defined pixel resolution If the input cube does not have a map projection this option can be used to define the resolution which is assumed to be square. A single resolution is used for the entire image in both the X and Y directions. Note: If the pixel height varies significantly from the width, the slope will not be computed correctly.
Close Window
X

Scaling Options: CONVERSION


Description

Since the slope algorithm depends on cancelling out the units, the conversion factor from the z vertical (input pixel) units to the xy horizontal (spatial) units needs to be considered. For example, if the xy units are in meters and the z units are in kilometers the unit conversion factor should be 1000 as we are converting z kilometers to xy meters. The default presumes the units are the same.

Type double
Default 1.0
Close Window
X

Scaling Options: RESOLUTION


Description

Defines both the X and Y pixel resolution to be used across the entire image. Note that if the pixel height varies significantly from the width, the slope will not be computed correctly.

Type double
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