OgreGpuProgramManager.h
Go to the documentation of this file.
1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 #ifndef __GpuProgramManager_H_
29 #define __GpuProgramManager_H_
30 
31 // Precompiler options
32 #include "OgrePrerequisites.h"
33 #include "OgreResourceManager.h"
34 #include "OgreException.h"
35 #include "OgreGpuProgram.h"
36 #include "OgreSingleton.h"
37 #include "OgreHeaderPrefix.h"
38 
39 namespace Ogre {
40 
47  class _OgreExport GpuProgramManager : public ResourceManager, public Singleton<GpuProgramManager>
48  {
49  public:
50 
53 
56 
57  protected:
58 
62  bool mCacheDirty; // When this is true the cache is 'dirty' and should be resaved to disk.
63 
64  static String addRenderSystemToName( const String & name );
65 
67  virtual Resource* createImpl(const String& name, ResourceHandle handle,
68  const String& group, bool isManual, ManualResourceLoader* loader,
69  GpuProgramType gptype, const String& syntaxCode) = 0;
70  public:
72  virtual ~GpuProgramManager();
73 
76  GpuProgramPtr getByName(const String& name, bool preferHighLevelPrograms = true);
77 
89  virtual GpuProgramPtr load(const String& name, const String& groupName,
90  const String& filename, GpuProgramType gptype,
91  const String& syntaxCode);
92 
104  virtual GpuProgramPtr loadFromString(const String& name, const String& groupName,
105  const String& code, GpuProgramType gptype,
106  const String& syntaxCode);
107 
109  virtual const SyntaxCodes& getSupportedSyntax(void) const;
110 
111 
113  virtual bool isSyntaxSupported(const String& syntaxCode) const;
114 
121 
136  virtual GpuProgramPtr createProgram(const String& name,
137  const String& groupName, const String& filename,
138  GpuProgramType gptype, const String& syntaxCode);
139 
155  const String& groupName, const String& code,
156  GpuProgramType gptype, const String& syntaxCode);
157 
161  virtual ResourcePtr create(const String& name, const String& group,
162  GpuProgramType gptype, const String& syntaxCode, bool isManual = false,
163  ManualResourceLoader* loader = 0);
164 
170  ResourcePtr getResourceByName(const String& name, bool preferHighLevelPrograms = true);
171 
172 
179 
184 
188 
194  void setSaveMicrocodesToCache( const bool val );
195 
198  bool isCacheDirty(void) const;
199 
204  virtual bool isMicrocodeAvailableInCache( const String & name ) const;
208  virtual const Microcode & getMicrocodeFromCache( const String & name ) const;
209 
213  virtual Microcode createMicrocode( const uint32 size ) const;
214 
218  virtual void addMicrocodeToCache( const String & name, const Microcode & microcode );
219 
223  virtual void removeMicrocodeFromCache( const String & name );
224 
228  virtual void saveMicrocodeCache( DataStreamPtr stream ) const;
232  virtual void loadMicrocodeCache( DataStreamPtr stream );
233 
234 
235 
268 
269 
270 
271  };
272 
275 }
276 
277 #include "OgreHeaderSuffix.h"
278 
279 #endif
#define _OgreExport
Definition: OgrePlatform.h:257
virtual GpuProgramPtr createProgramFromString(const String &name, const String &groupName, const String &code, GpuProgramType gptype, const String &syntaxCode)
Create a GPU program from a string of assembly code.
static GpuProgramManager * getSingletonPtr(void)
Override standard Singleton retrieval.
static GpuProgramManager & getSingleton(void)
Override standard Singleton retrieval.
virtual Microcode createMicrocode(const uint32 size) const
Creates a microcode to be later added to the cache.
map< String, Microcode >::type MicrocodeMap
virtual GpuSharedParametersPtr getSharedParameters(const String &name) const
Retrieve a set of shared parameters, which can be used across many GpuProgramParameters objects of di...
set< String >::type SyntaxCodes
map< String, GpuSharedParametersPtr >::type SharedParametersMap
bool isCacheDirty(void) const
Returns true if the microcodecache changed during the run.
virtual GpuProgramPtr createProgram(const String &name, const String &groupName, const String &filename, GpuProgramType gptype, const String &syntaxCode)
Create a new, unloaded GpuProgram from a file of assembly.
virtual const SharedParametersMap & getAvailableSharedParameters() const
Get (const) access to the available shared parameter sets.
virtual void removeMicrocodeFromCache(const String &name)
Removes a microcode for a program from the microcode cache.
virtual void addMicrocodeToCache(const String &name, const Microcode &microcode)
Adds a microcode for a program to the microcode cache.
virtual GpuSharedParametersPtr createSharedParameters(const String &name)
Create a new set of shared parameters, which can be used across many GpuProgramParameters objects of ...
virtual Resource * createImpl(const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GpuProgramType gptype, const String &syntaxCode)=0
Specialised create method with specific parameters.
virtual bool isSyntaxSupported(const String &syntaxCode) const
Returns whether a given syntax code (e.g.
virtual bool isMicrocodeAvailableInCache(const String &name) const
Check if a microcode is available for a program in the microcode cache.
bool getSaveMicrocodesToCache()
Get if the microcode of a shader should be saved to a cache.
virtual const SyntaxCodes & getSupportedSyntax(void) const
Returns the syntaxes that this manager supports.
virtual GpuProgramParametersSharedPtr createParameters(void)
Creates a new GpuProgramParameters instance which can be used to bind parameters to your programs.
virtual const Microcode & getMicrocodeFromCache(const String &name) const
Returns a microcode for a program from the microcode cache.
SharedParametersMap mSharedParametersMap
ResourcePtr getResourceByName(const String &name, bool preferHighLevelPrograms=true)
Overrides the standard ResourceManager getResourceByName method.
virtual ResourcePtr create(const String &name, const String &group, GpuProgramType gptype, const String &syntaxCode, bool isManual=false, ManualResourceLoader *loader=0)
General create method, using specific create parameters instead of name / value pairs.
virtual void saveMicrocodeCache(DataStreamPtr stream) const
Saves the microcode cache to disk.
void setSaveMicrocodesToCache(const bool val)
Set if the microcode of a shader should be saved to a cache.
virtual GpuProgramPtr loadFromString(const String &name, const String &groupName, const String &code, GpuProgramType gptype, const String &syntaxCode)
Loads a GPU program from a string of assembly code.
static String addRenderSystemToName(const String &name)
virtual GpuProgramPtr load(const String &name, const String &groupName, const String &filename, GpuProgramType gptype, const String &syntaxCode)
Loads a GPU program from a file of assembly.
MemoryDataStreamPtr Microcode
virtual void loadMicrocodeCache(DataStreamPtr stream)
Loads the microcode cache from disk.
GpuProgramPtr getByName(const String &name, bool preferHighLevelPrograms=true)
Get a resource by name.
Interface describing a manual resource loader.
Definition: OgreResource.h:515
Defines a generic resource handler.
Abstract class representing a loadable resource (e.g.
Definition: OgreResource.h:80
Reference-counted shared pointer, used for objects where implicit destruction is required.
Template class for creating single-instance global classes.
Definition: OgreSingleton.h:65
GpuProgramType
Enumerates the types of programs which can run on the GPU.
unsigned int uint32
Definition: OgrePlatform.h:359
unsigned long long int ResourceHandle
Definition: OgreResource.h:41
_StringBase String

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.