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IIndexBuffer.h File Reference
#include "IReferenceCounted.h"
#include "irrArray.h"
#include "SVertexIndex.h"

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Classes

class  irr::scene::IIndexBuffer

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
namespace  irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
namespace  irr::video
 The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.