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ISceneNodeAnimatorCameraMaya.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
6 #define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
7 
8 #include "ISceneNodeAnimator.h"
9 
10 namespace irr
11 {
12 
13 namespace scene
14 {
15 
17 
26  {
27  public:
28 
30  virtual f32 getMoveSpeed() const = 0;
31 
33  virtual void setMoveSpeed(f32 moveSpeed) = 0;
34 
36  virtual f32 getRotateSpeed() const = 0;
37 
39  virtual void setRotateSpeed(f32 rotateSpeed) = 0;
40 
42  virtual f32 getZoomSpeed() const = 0;
43 
45  virtual void setZoomSpeed(f32 zoomSpeed) = 0;
46 
48  virtual f32 getDistance() const = 0;
49 
51  virtual void setDistance(f32 distance) = 0;
52  };
53 
54 } // end namespace scene
55 } // end namespace irr
56 
57 #endif
58