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ISceneNodeAnimatorCameraMaya.h
Go to the documentation of this file.
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
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#define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
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#include "
ISceneNodeAnimator.h
"
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namespace
irr
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{
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namespace
scene
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{
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class
ISceneNodeAnimatorCameraMaya
:
public
ISceneNodeAnimator
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{
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public
:
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virtual
f32
getMoveSpeed
()
const
= 0;
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virtual
void
setMoveSpeed
(
f32
moveSpeed) = 0;
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virtual
f32
getRotateSpeed
()
const
= 0;
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virtual
void
setRotateSpeed
(
f32
rotateSpeed) = 0;
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virtual
f32
getZoomSpeed
()
const
= 0;
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virtual
void
setZoomSpeed
(
f32
zoomSpeed) = 0;
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virtual
f32
getDistance
()
const
= 0;
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virtual
void
setDistance
(
f32
distance) = 0;
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};
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}
// end namespace scene
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}
// end namespace irr
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#endif
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Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Sat Apr 20 2019 06:56:49 for Irrlicht 3D Engine by
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