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Classes | |
class | irr::scene::IParticleAffector |
A particle affector modifies particles. More... |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::scene |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... |
Enumerations | |
enum | irr::scene::E_PARTICLE_AFFECTOR_TYPE { irr::scene::EPAT_NONE = 0, irr::scene::EPAT_ATTRACT, irr::scene::EPAT_FADE_OUT, irr::scene::EPAT_GRAVITY, irr::scene::EPAT_ROTATE, irr::scene::EPAT_SCALE, irr::scene::EPAT_COUNT } |
Types of built in particle affectors. More... |
Variables | |
const c8 *const | irr::scene::ParticleAffectorTypeNames [] |
Names for built in particle affectors. |