SDL 3.0
|
#include <SDL_events.h>
Data Fields | |
SDL_EventType | type |
Uint32 | reserved |
Uint64 | timestamp |
SDL_JoystickID | which |
Joystick device event structure (event.jdevice.*)
SDL will send JOYSTICK_ADDED events for devices that are already plugged in during SDL_Init.
Definition at line 584 of file SDL_events.h.
Uint32 SDL_JoyDeviceEvent::reserved |
Definition at line 587 of file SDL_events.h.
Uint64 SDL_JoyDeviceEvent::timestamp |
In nanoseconds, populated using SDL_GetTicksNS()
Definition at line 588 of file SDL_events.h.
SDL_EventType SDL_JoyDeviceEvent::type |
SDL_EVENT_JOYSTICK_ADDED or SDL_EVENT_JOYSTICK_REMOVED or SDL_EVENT_JOYSTICK_UPDATE_COMPLETE
Definition at line 586 of file SDL_events.h.
SDL_JoystickID SDL_JoyDeviceEvent::which |
The joystick instance id
Definition at line 589 of file SDL_events.h.