SDL
3.0
Here is a list of all functions with links to the files they belong to:
- g -
SDL_GamepadConnected() :
SDL_gamepad.h
SDL_GamepadEventsEnabled() :
SDL_gamepad.h
SDL_GamepadHasAxis() :
SDL_gamepad.h
SDL_GamepadHasButton() :
SDL_gamepad.h
SDL_GamepadHasSensor() :
SDL_gamepad.h
SDL_GamepadSensorEnabled() :
SDL_gamepad.h
SDL_GenerateMipmapsForGPUTexture() :
SDL_gpu.h
SDL_GetAppMetadataProperty() :
SDL_init.h
SDL_GetAssertionHandler() :
SDL_assert.h
SDL_GetAssertionReport() :
SDL_assert.h
SDL_GetAsyncIOResult() :
SDL_asyncio.h
SDL_GetAsyncIOSize() :
SDL_asyncio.h
SDL_GetAtomicInt() :
SDL_atomic.h
SDL_GetAtomicPointer() :
SDL_atomic.h
SDL_GetAtomicU32() :
SDL_atomic.h
SDL_GetAudioDeviceChannelMap() :
SDL_audio.h
SDL_GetAudioDeviceFormat() :
SDL_audio.h
SDL_GetAudioDeviceGain() :
SDL_audio.h
SDL_GetAudioDeviceName() :
SDL_audio.h
SDL_GetAudioDriver() :
SDL_audio.h
SDL_GetAudioFormatName() :
SDL_audio.h
SDL_GetAudioPlaybackDevices() :
SDL_audio.h
SDL_GetAudioRecordingDevices() :
SDL_audio.h
SDL_GetAudioStreamAvailable() :
SDL_audio.h
SDL_GetAudioStreamData() :
SDL_audio.h
SDL_GetAudioStreamDevice() :
SDL_audio.h
SDL_GetAudioStreamFormat() :
SDL_audio.h
SDL_GetAudioStreamFrequencyRatio() :
SDL_audio.h
SDL_GetAudioStreamGain() :
SDL_audio.h
SDL_GetAudioStreamInputChannelMap() :
SDL_audio.h
SDL_GetAudioStreamOutputChannelMap() :
SDL_audio.h
SDL_GetAudioStreamProperties() :
SDL_audio.h
SDL_GetAudioStreamQueued() :
SDL_audio.h
SDL_GetBasePath() :
SDL_filesystem.h
SDL_GetBooleanProperty() :
SDL_properties.h
SDL_GetCameraDriver() :
SDL_camera.h
SDL_GetCameraFormat() :
SDL_camera.h
SDL_GetCameraID() :
SDL_camera.h
SDL_GetCameraName() :
SDL_camera.h
SDL_GetCameraPermissionState() :
SDL_camera.h
SDL_GetCameraPosition() :
SDL_camera.h
SDL_GetCameraProperties() :
SDL_camera.h
SDL_GetCameras() :
SDL_camera.h
SDL_GetCameraSupportedFormats() :
SDL_camera.h
SDL_GetClipboardData() :
SDL_clipboard.h
SDL_GetClipboardMimeTypes() :
SDL_clipboard.h
SDL_GetClipboardText() :
SDL_clipboard.h
SDL_GetClosestFullscreenDisplayMode() :
SDL_video.h
SDL_GetCPUCacheLineSize() :
SDL_cpuinfo.h
SDL_GetCurrentAudioDriver() :
SDL_audio.h
SDL_GetCurrentCameraDriver() :
SDL_camera.h
SDL_GetCurrentDirectory() :
SDL_filesystem.h
SDL_GetCurrentDisplayMode() :
SDL_video.h
SDL_GetCurrentDisplayOrientation() :
SDL_video.h
SDL_GetCurrentRenderOutputSize() :
SDL_render.h
SDL_GetCurrentThreadID() :
SDL_thread.h
SDL_GetCurrentTime() :
SDL_time.h
SDL_GetCurrentVideoDriver() :
SDL_video.h
SDL_GetCursor() :
SDL_mouse.h
SDL_GetDateTimeLocalePreferences() :
SDL_time.h
SDL_GetDayOfWeek() :
SDL_time.h
SDL_GetDayOfYear() :
SDL_time.h
SDL_GetDaysInMonth() :
SDL_time.h
SDL_GetDefaultAssertionHandler() :
SDL_assert.h
SDL_GetDefaultCursor() :
SDL_mouse.h
SDL_GetDefaultLogOutputFunction() :
SDL_log.h
SDL_GetDesktopDisplayMode() :
SDL_video.h
SDL_GetDisplayBounds() :
SDL_video.h
SDL_GetDisplayContentScale() :
SDL_video.h
SDL_GetDisplayForPoint() :
SDL_video.h
SDL_GetDisplayForRect() :
SDL_video.h
SDL_GetDisplayForWindow() :
SDL_video.h
SDL_GetDisplayName() :
SDL_video.h
SDL_GetDisplayProperties() :
SDL_video.h
SDL_GetDisplays() :
SDL_video.h
SDL_GetDisplayUsableBounds() :
SDL_video.h
SDL_getenv() :
SDL_stdinc.h
SDL_getenv_unsafe() :
SDL_stdinc.h
SDL_GetEnvironment() :
SDL_stdinc.h
SDL_GetEnvironmentVariable() :
SDL_stdinc.h
SDL_GetEnvironmentVariables() :
SDL_stdinc.h
SDL_GetError() :
SDL_error.h
SDL_GetEventFilter() :
SDL_events.h
SDL_GetFloatProperty() :
SDL_properties.h
SDL_GetFullscreenDisplayModes() :
SDL_video.h
SDL_GetGamepadAppleSFSymbolsNameForAxis() :
SDL_gamepad.h
SDL_GetGamepadAppleSFSymbolsNameForButton() :
SDL_gamepad.h
SDL_GetGamepadAxis() :
SDL_gamepad.h
SDL_GetGamepadAxisFromString() :
SDL_gamepad.h
SDL_GetGamepadBindings() :
SDL_gamepad.h
SDL_GetGamepadButton() :
SDL_gamepad.h
SDL_GetGamepadButtonFromString() :
SDL_gamepad.h
SDL_GetGamepadButtonLabel() :
SDL_gamepad.h
SDL_GetGamepadButtonLabelForType() :
SDL_gamepad.h
SDL_GetGamepadConnectionState() :
SDL_gamepad.h
SDL_GetGamepadFirmwareVersion() :
SDL_gamepad.h
SDL_GetGamepadFromID() :
SDL_gamepad.h
SDL_GetGamepadFromPlayerIndex() :
SDL_gamepad.h
SDL_GetGamepadGUIDForID() :
SDL_gamepad.h
SDL_GetGamepadID() :
SDL_gamepad.h
SDL_GetGamepadJoystick() :
SDL_gamepad.h
SDL_GetGamepadMapping() :
SDL_gamepad.h
SDL_GetGamepadMappingForGUID() :
SDL_gamepad.h
SDL_GetGamepadMappingForID() :
SDL_gamepad.h
SDL_GetGamepadMappings() :
SDL_gamepad.h
SDL_GetGamepadName() :
SDL_gamepad.h
SDL_GetGamepadNameForID() :
SDL_gamepad.h
SDL_GetGamepadPath() :
SDL_gamepad.h
SDL_GetGamepadPathForID() :
SDL_gamepad.h
SDL_GetGamepadPlayerIndex() :
SDL_gamepad.h
SDL_GetGamepadPlayerIndexForID() :
SDL_gamepad.h
SDL_GetGamepadPowerInfo() :
SDL_gamepad.h
SDL_GetGamepadProduct() :
SDL_gamepad.h
SDL_GetGamepadProductForID() :
SDL_gamepad.h
SDL_GetGamepadProductVersion() :
SDL_gamepad.h
SDL_GetGamepadProductVersionForID() :
SDL_gamepad.h
SDL_GetGamepadProperties() :
SDL_gamepad.h
SDL_GetGamepads() :
SDL_gamepad.h
SDL_GetGamepadSensorData() :
SDL_gamepad.h
SDL_GetGamepadSensorDataRate() :
SDL_gamepad.h
SDL_GetGamepadSerial() :
SDL_gamepad.h
SDL_GetGamepadSteamHandle() :
SDL_gamepad.h
SDL_GetGamepadStringForAxis() :
SDL_gamepad.h
SDL_GetGamepadStringForButton() :
SDL_gamepad.h
SDL_GetGamepadStringForType() :
SDL_gamepad.h
SDL_GetGamepadTouchpadFinger() :
SDL_gamepad.h
SDL_GetGamepadType() :
SDL_gamepad.h
SDL_GetGamepadTypeForID() :
SDL_gamepad.h
SDL_GetGamepadTypeFromString() :
SDL_gamepad.h
SDL_GetGamepadVendor() :
SDL_gamepad.h
SDL_GetGamepadVendorForID() :
SDL_gamepad.h
SDL_GetGlobalMouseState() :
SDL_mouse.h
SDL_GetGlobalProperties() :
SDL_properties.h
SDL_GetGPUDeviceDriver() :
SDL_gpu.h
SDL_GetGPUDriver() :
SDL_gpu.h
SDL_GetGPUShaderFormats() :
SDL_gpu.h
SDL_GetGPUSwapchainTextureFormat() :
SDL_gpu.h
SDL_GetGrabbedWindow() :
SDL_video.h
SDL_GetHapticEffectStatus() :
SDL_haptic.h
SDL_GetHapticFeatures() :
SDL_haptic.h
SDL_GetHapticFromID() :
SDL_haptic.h
SDL_GetHapticID() :
SDL_haptic.h
SDL_GetHapticName() :
SDL_haptic.h
SDL_GetHapticNameForID() :
SDL_haptic.h
SDL_GetHaptics() :
SDL_haptic.h
SDL_GetHint() :
SDL_hints.h
SDL_GetHintBoolean() :
SDL_hints.h
SDL_GetIOProperties() :
SDL_iostream.h
SDL_GetIOSize() :
SDL_iostream.h
SDL_GetIOStatus() :
SDL_iostream.h
SDL_GetJoystickAxis() :
SDL_joystick.h
SDL_GetJoystickAxisInitialState() :
SDL_joystick.h
SDL_GetJoystickBall() :
SDL_joystick.h
SDL_GetJoystickButton() :
SDL_joystick.h
SDL_GetJoystickConnectionState() :
SDL_joystick.h
SDL_GetJoystickFirmwareVersion() :
SDL_joystick.h
SDL_GetJoystickFromID() :
SDL_joystick.h
SDL_GetJoystickFromPlayerIndex() :
SDL_joystick.h
SDL_GetJoystickGUID() :
SDL_joystick.h
SDL_GetJoystickGUIDForID() :
SDL_joystick.h
SDL_GetJoystickGUIDInfo() :
SDL_joystick.h
SDL_GetJoystickHat() :
SDL_joystick.h
SDL_GetJoystickID() :
SDL_joystick.h
SDL_GetJoystickName() :
SDL_joystick.h
SDL_GetJoystickNameForID() :
SDL_joystick.h
SDL_GetJoystickPath() :
SDL_joystick.h
SDL_GetJoystickPathForID() :
SDL_joystick.h
SDL_GetJoystickPlayerIndex() :
SDL_joystick.h
SDL_GetJoystickPlayerIndexForID() :
SDL_joystick.h
SDL_GetJoystickPowerInfo() :
SDL_joystick.h
SDL_GetJoystickProduct() :
SDL_joystick.h
SDL_GetJoystickProductForID() :
SDL_joystick.h
SDL_GetJoystickProductVersion() :
SDL_joystick.h
SDL_GetJoystickProductVersionForID() :
SDL_joystick.h
SDL_GetJoystickProperties() :
SDL_joystick.h
SDL_GetJoysticks() :
SDL_joystick.h
SDL_GetJoystickSerial() :
SDL_joystick.h
SDL_GetJoystickType() :
SDL_joystick.h
SDL_GetJoystickTypeForID() :
SDL_joystick.h
SDL_GetJoystickVendor() :
SDL_joystick.h
SDL_GetJoystickVendorForID() :
SDL_joystick.h
SDL_GetKeyboardFocus() :
SDL_keyboard.h
SDL_GetKeyboardNameForID() :
SDL_keyboard.h
SDL_GetKeyboards() :
SDL_keyboard.h
SDL_GetKeyboardState() :
SDL_keyboard.h
SDL_GetKeyFromName() :
SDL_keyboard.h
SDL_GetKeyFromScancode() :
SDL_keyboard.h
SDL_GetKeyName() :
SDL_keyboard.h
SDL_GetLogOutputFunction() :
SDL_log.h
SDL_GetLogPriority() :
SDL_log.h
SDL_GetMasksForPixelFormat() :
SDL_pixels.h
SDL_GetMaxHapticEffects() :
SDL_haptic.h
SDL_GetMaxHapticEffectsPlaying() :
SDL_haptic.h
SDL_GetMemoryFunctions() :
SDL_stdinc.h
SDL_GetMice() :
SDL_mouse.h
SDL_GetModState() :
SDL_keyboard.h
SDL_GetMouseFocus() :
SDL_mouse.h
SDL_GetMouseNameForID() :
SDL_mouse.h
SDL_GetMouseState() :
SDL_mouse.h
SDL_GetNaturalDisplayOrientation() :
SDL_video.h
SDL_GetNumAllocations() :
SDL_stdinc.h
SDL_GetNumAudioDrivers() :
SDL_audio.h
SDL_GetNumberProperty() :
SDL_properties.h
SDL_GetNumCameraDrivers() :
SDL_camera.h
SDL_GetNumGamepadTouchpadFingers() :
SDL_gamepad.h
SDL_GetNumGamepadTouchpads() :
SDL_gamepad.h
SDL_GetNumGPUDrivers() :
SDL_gpu.h
SDL_GetNumHapticAxes() :
SDL_haptic.h
SDL_GetNumJoystickAxes() :
SDL_joystick.h
SDL_GetNumJoystickBalls() :
SDL_joystick.h
SDL_GetNumJoystickButtons() :
SDL_joystick.h
SDL_GetNumJoystickHats() :
SDL_joystick.h
SDL_GetNumLogicalCPUCores() :
SDL_cpuinfo.h
SDL_GetNumRenderDrivers() :
SDL_render.h
SDL_GetNumVideoDrivers() :
SDL_video.h
SDL_GetOriginalMemoryFunctions() :
SDL_stdinc.h
SDL_GetPathInfo() :
SDL_filesystem.h
SDL_GetPerformanceCounter() :
SDL_timer.h
SDL_GetPerformanceFrequency() :
SDL_timer.h
SDL_GetPixelFormatDetails() :
SDL_pixels.h
SDL_GetPixelFormatForMasks() :
SDL_pixels.h
SDL_GetPixelFormatName() :
SDL_pixels.h
SDL_GetPlatform() :
SDL_platform.h
SDL_GetPointerProperty() :
SDL_properties.h
SDL_GetPowerInfo() :
SDL_power.h
SDL_GetPreferredLocales() :
SDL_locale.h
SDL_GetPrefPath() :
SDL_filesystem.h
SDL_GetPrimaryDisplay() :
SDL_video.h
SDL_GetPrimarySelectionText() :
SDL_clipboard.h
SDL_GetProcessInput() :
SDL_process.h
SDL_GetProcessOutput() :
SDL_process.h
SDL_GetProcessProperties() :
SDL_process.h
SDL_GetPropertyType() :
SDL_properties.h
SDL_GetRealGamepadType() :
SDL_gamepad.h
SDL_GetRealGamepadTypeForID() :
SDL_gamepad.h
SDL_GetRectAndLineIntersection() :
SDL_rect.h
SDL_GetRectAndLineIntersectionFloat() :
SDL_rect.h
SDL_GetRectEnclosingPoints() :
SDL_rect.h
SDL_GetRectEnclosingPointsFloat() :
SDL_rect.h
SDL_GetRectIntersection() :
SDL_rect.h
SDL_GetRectIntersectionFloat() :
SDL_rect.h
SDL_GetRectUnion() :
SDL_rect.h
SDL_GetRectUnionFloat() :
SDL_rect.h
SDL_GetRelativeMouseState() :
SDL_mouse.h
SDL_GetRenderClipRect() :
SDL_render.h
SDL_GetRenderColorScale() :
SDL_render.h
SDL_GetRenderDrawBlendMode() :
SDL_render.h
SDL_GetRenderDrawColor() :
SDL_render.h
SDL_GetRenderDrawColorFloat() :
SDL_render.h
SDL_GetRenderDriver() :
SDL_render.h
SDL_GetRenderer() :
SDL_render.h
SDL_GetRendererFromTexture() :
SDL_render.h
SDL_GetRendererName() :
SDL_render.h
SDL_GetRendererProperties() :
SDL_render.h
SDL_GetRenderLogicalPresentation() :
SDL_render.h
SDL_GetRenderLogicalPresentationRect() :
SDL_render.h
SDL_GetRenderMetalCommandEncoder() :
SDL_render.h
SDL_GetRenderMetalLayer() :
SDL_render.h
SDL_GetRenderOutputSize() :
SDL_render.h
SDL_GetRenderSafeArea() :
SDL_render.h
SDL_GetRenderScale() :
SDL_render.h
SDL_GetRenderTarget() :
SDL_render.h
SDL_GetRenderViewport() :
SDL_render.h
SDL_GetRenderVSync() :
SDL_render.h
SDL_GetRenderWindow() :
SDL_render.h
SDL_GetRevision() :
SDL_version.h
SDL_GetRGB() :
SDL_pixels.h
SDL_GetRGBA() :
SDL_pixels.h
SDL_GetSandbox() :
SDL_system.h
SDL_GetScancodeFromKey() :
SDL_keyboard.h
SDL_GetScancodeFromName() :
SDL_keyboard.h
SDL_GetScancodeName() :
SDL_keyboard.h
SDL_GetSemaphoreValue() :
SDL_mutex.h
SDL_GetSensorData() :
SDL_sensor.h
SDL_GetSensorFromID() :
SDL_sensor.h
SDL_GetSensorID() :
SDL_sensor.h
SDL_GetSensorName() :
SDL_sensor.h
SDL_GetSensorNameForID() :
SDL_sensor.h
SDL_GetSensorNonPortableType() :
SDL_sensor.h
SDL_GetSensorNonPortableTypeForID() :
SDL_sensor.h
SDL_GetSensorProperties() :
SDL_sensor.h
SDL_GetSensors() :
SDL_sensor.h
SDL_GetSensorType() :
SDL_sensor.h
SDL_GetSensorTypeForID() :
SDL_sensor.h
SDL_GetSilenceValueForFormat() :
SDL_audio.h
SDL_GetSIMDAlignment() :
SDL_cpuinfo.h
SDL_GetStorageFileSize() :
SDL_storage.h
SDL_GetStoragePathInfo() :
SDL_storage.h
SDL_GetStorageSpaceRemaining() :
SDL_storage.h
SDL_GetStringProperty() :
SDL_properties.h
SDL_GetSurfaceAlphaMod() :
SDL_surface.h
SDL_GetSurfaceBlendMode() :
SDL_surface.h
SDL_GetSurfaceClipRect() :
SDL_surface.h
SDL_GetSurfaceColorKey() :
SDL_surface.h
SDL_GetSurfaceColorMod() :
SDL_surface.h
SDL_GetSurfaceColorspace() :
SDL_surface.h
SDL_GetSurfaceImages() :
SDL_surface.h
SDL_GetSurfacePalette() :
SDL_surface.h
SDL_GetSurfaceProperties() :
SDL_surface.h
SDL_GetSystemRAM() :
SDL_cpuinfo.h
SDL_GetSystemTheme() :
SDL_video.h
SDL_GetTextInputArea() :
SDL_keyboard.h
SDL_GetTextureAlphaMod() :
SDL_render.h
SDL_GetTextureAlphaModFloat() :
SDL_render.h
SDL_GetTextureBlendMode() :
SDL_render.h
SDL_GetTextureColorMod() :
SDL_render.h
SDL_GetTextureColorModFloat() :
SDL_render.h
SDL_GetTextureProperties() :
SDL_render.h
SDL_GetTextureScaleMode() :
SDL_render.h
SDL_GetTextureSize() :
SDL_render.h
SDL_GetThreadID() :
SDL_thread.h
SDL_GetThreadName() :
SDL_thread.h
SDL_GetTicks() :
SDL_timer.h
SDL_GetTicksNS() :
SDL_timer.h
SDL_GetTLS() :
SDL_thread.h
SDL_GetTouchDeviceName() :
SDL_touch.h
SDL_GetTouchDevices() :
SDL_touch.h
SDL_GetTouchDeviceType() :
SDL_touch.h
SDL_GetTouchFingers() :
SDL_touch.h
SDL_GetUserFolder() :
SDL_filesystem.h
SDL_GetVersion() :
SDL_version.h
SDL_GetVideoDriver() :
SDL_video.h
SDL_GetWindowAspectRatio() :
SDL_video.h
SDL_GetWindowBordersSize() :
SDL_video.h
SDL_GetWindowDisplayScale() :
SDL_video.h
SDL_GetWindowFlags() :
SDL_video.h
SDL_GetWindowFromEvent() :
SDL_events.h
SDL_GetWindowFromID() :
SDL_video.h
SDL_GetWindowFullscreenMode() :
SDL_video.h
SDL_GetWindowICCProfile() :
SDL_video.h
SDL_GetWindowID() :
SDL_video.h
SDL_GetWindowKeyboardGrab() :
SDL_video.h
SDL_GetWindowMaximumSize() :
SDL_video.h
SDL_GetWindowMinimumSize() :
SDL_video.h
SDL_GetWindowMouseGrab() :
SDL_video.h
SDL_GetWindowMouseRect() :
SDL_video.h
SDL_GetWindowOpacity() :
SDL_video.h
SDL_GetWindowParent() :
SDL_video.h
SDL_GetWindowPixelDensity() :
SDL_video.h
SDL_GetWindowPixelFormat() :
SDL_video.h
SDL_GetWindowPosition() :
SDL_video.h
SDL_GetWindowProperties() :
SDL_video.h
SDL_GetWindowRelativeMouseMode() :
SDL_mouse.h
SDL_GetWindows() :
SDL_video.h
SDL_GetWindowSafeArea() :
SDL_video.h
SDL_GetWindowSize() :
SDL_video.h
SDL_GetWindowSizeInPixels() :
SDL_video.h
SDL_GetWindowSurface() :
SDL_video.h
SDL_GetWindowSurfaceVSync() :
SDL_video.h
SDL_GetWindowTitle() :
SDL_video.h
SDL_GL_CreateContext() :
SDL_video.h
SDL_GL_DestroyContext() :
SDL_video.h
SDL_GL_ExtensionSupported() :
SDL_video.h
SDL_GL_GetAttribute() :
SDL_video.h
SDL_GL_GetCurrentContext() :
SDL_video.h
SDL_GL_GetCurrentWindow() :
SDL_video.h
SDL_GL_GetProcAddress() :
SDL_video.h
SDL_GL_GetSwapInterval() :
SDL_video.h
SDL_GL_LoadLibrary() :
SDL_video.h
SDL_GL_MakeCurrent() :
SDL_video.h
SDL_GL_ResetAttributes() :
SDL_video.h
SDL_GL_SetAttribute() :
SDL_video.h
SDL_GL_SetSwapInterval() :
SDL_video.h
SDL_GL_SwapWindow() :
SDL_video.h
SDL_GL_UnloadLibrary() :
SDL_video.h
SDL_GlobDirectory() :
SDL_filesystem.h
SDL_GlobStorageDirectory() :
SDL_storage.h
SDL_GPUSupportsProperties() :
SDL_gpu.h
SDL_GPUSupportsShaderFormats() :
SDL_gpu.h
SDL_GPUTextureFormatTexelBlockSize() :
SDL_gpu.h
SDL_GPUTextureSupportsFormat() :
SDL_gpu.h
SDL_GPUTextureSupportsSampleCount() :
SDL_gpu.h
SDL_GUIDToString() :
SDL_guid.h
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