SDL
2.0
|
#include <vulkan.h>
VkBool32 VkPipelineMultisampleStateCreateInfo::alphaToCoverageEnable |
VkBool32 VkPipelineMultisampleStateCreateInfo::alphaToOneEnable |
VkPipelineMultisampleStateCreateFlags VkPipelineMultisampleStateCreateInfo::flags |
float VkPipelineMultisampleStateCreateInfo::minSampleShading |
const VkSampleMask* VkPipelineMultisampleStateCreateInfo::pSampleMask |
VkSampleCountFlagBits VkPipelineMultisampleStateCreateInfo::rasterizationSamples |
VkBool32 VkPipelineMultisampleStateCreateInfo::sampleShadingEnable |
VkStructureType VkPipelineMultisampleStateCreateInfo::sType |