SDL
2.0
|
Go to the source code of this file.
Data Structures | |
struct | SDL_PrivateAudioData |
Macros | |
#define | _THIS SDL_AudioDevice *this |
Functions | |
int | WASAPI_PrepDevice (_THIS, const SDL_bool updatestream) |
void | WASAPI_RefDevice (_THIS) |
void | WASAPI_UnrefDevice (_THIS) |
void | WASAPI_AddDevice (const SDL_bool iscapture, const char *devname, LPCWSTR devid) |
void | WASAPI_RemoveDevice (const SDL_bool iscapture, LPCWSTR devid) |
int | WASAPI_PlatformInit (void) |
void | WASAPI_PlatformDeinit (void) |
void | WASAPI_EnumerateEndpoints (void) |
int | WASAPI_ActivateDevice (_THIS, const SDL_bool isrecovery) |
void | WASAPI_PlatformThreadInit (_THIS) |
void | WASAPI_PlatformThreadDeinit (_THIS) |
void | WASAPI_PlatformDeleteActivationHandler (void *handler) |
void | WASAPI_BeginLoopIteration (_THIS) |
Variables | |
SDL_atomic_t | WASAPI_DefaultPlaybackGeneration |
SDL_atomic_t | WASAPI_DefaultCaptureGeneration |
#define _THIS SDL_AudioDevice *this |
Definition at line 36 of file SDL_wasapi.h.
int WASAPI_PlatformInit | ( | void | ) |
SDL_atomic_t WASAPI_DefaultCaptureGeneration |
SDL_atomic_t WASAPI_DefaultPlaybackGeneration |