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#define | SDL_DFB_WINDOWDATA(win) DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL) |
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int | DirectFB_CreateWindow (_THIS, SDL_Window *window) |
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int | DirectFB_CreateWindowFrom (_THIS, SDL_Window *window, const void *data) |
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void | DirectFB_SetWindowTitle (_THIS, SDL_Window *window) |
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void | DirectFB_SetWindowIcon (_THIS, SDL_Window *window, SDL_Surface *icon) |
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void | DirectFB_SetWindowPosition (_THIS, SDL_Window *window) |
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void | DirectFB_SetWindowSize (_THIS, SDL_Window *window) |
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void | DirectFB_ShowWindow (_THIS, SDL_Window *window) |
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void | DirectFB_HideWindow (_THIS, SDL_Window *window) |
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void | DirectFB_RaiseWindow (_THIS, SDL_Window *window) |
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void | DirectFB_MaximizeWindow (_THIS, SDL_Window *window) |
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void | DirectFB_MinimizeWindow (_THIS, SDL_Window *window) |
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void | DirectFB_RestoreWindow (_THIS, SDL_Window *window) |
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void | DirectFB_SetWindowGrab (_THIS, SDL_Window *window, SDL_bool grabbed) |
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void | DirectFB_DestroyWindow (_THIS, SDL_Window *window) |
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SDL_bool | DirectFB_GetWindowWMInfo (_THIS, SDL_Window *window, struct SDL_SysWMinfo *info) |
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void | DirectFB_AdjustWindowSurface (SDL_Window *window) |
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int | DirectFB_SetWindowOpacity (_THIS, SDL_Window *window, float opacity) |
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#define SDL_DFB_WINDOWDATA |
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DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL) |
int DirectFB_SetWindowOpacity |
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SDL_Window * |
window, |
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float |
opacity |
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