SDL  2.0
JoyStick_DeviceData Struct Reference

#include <SDL_windowsjoystick_c.h>

+ Collaboration diagram for JoyStick_DeviceData:

Data Fields

SDL_JoystickGUID guid
 
char * joystickname
 
Uint8 send_add_event
 
SDL_JoystickID nInstanceID
 
SDL_bool bXInputDevice
 
BYTE SubType
 
Uint8 XInputUserId
 
DIDEVICEINSTANCE dxdevice
 
WCHAR hidPath [MAX_PATH]
 
struct JoyStick_DeviceDatapNext
 

Detailed Description

Definition at line 30 of file SDL_windowsjoystick_c.h.

Field Documentation

SDL_bool JoyStick_DeviceData::bXInputDevice

Definition at line 36 of file SDL_windowsjoystick_c.h.

DIDEVICEINSTANCE JoyStick_DeviceData::dxdevice

Definition at line 39 of file SDL_windowsjoystick_c.h.

SDL_JoystickGUID JoyStick_DeviceData::guid

Definition at line 32 of file SDL_windowsjoystick_c.h.

WCHAR JoyStick_DeviceData::hidPath[MAX_PATH]

Definition at line 40 of file SDL_windowsjoystick_c.h.

char* JoyStick_DeviceData::joystickname

Definition at line 33 of file SDL_windowsjoystick_c.h.

SDL_JoystickID JoyStick_DeviceData::nInstanceID

Definition at line 35 of file SDL_windowsjoystick_c.h.

struct JoyStick_DeviceData* JoyStick_DeviceData::pNext

Definition at line 41 of file SDL_windowsjoystick_c.h.

Uint8 JoyStick_DeviceData::send_add_event

Definition at line 34 of file SDL_windowsjoystick_c.h.

BYTE JoyStick_DeviceData::SubType

Definition at line 37 of file SDL_windowsjoystick_c.h.

Uint8 JoyStick_DeviceData::XInputUserId

Definition at line 38 of file SDL_windowsjoystick_c.h.


The documentation for this struct was generated from the following file: