SDL
2.0
|
Go to the source code of this file.
Data Structures | |
struct | SDL_HIDAPI_DeviceDriver |
Macros | |
#define | SDL_JOYSTICK_HIDAPI_PS4 |
#define | SDL_JOYSTICK_HIDAPI_SWITCH |
#define | SDL_JOYSTICK_HIDAPI_XBOX360 |
#define | SDL_JOYSTICK_HIDAPI_XBOXONE |
Functions | |
SDL_bool | HIDAPI_IsDevicePresent (Uint16 vendor_id, Uint16 product_id, Uint16 version) |
const char * | HIDAPI_XboxControllerName (Uint16 vendor_id, Uint16 product_id) |
#define SDL_JOYSTICK_HIDAPI_PS4 |
Definition at line 29 of file SDL_hidapijoystick_c.h.
#define SDL_JOYSTICK_HIDAPI_SWITCH |
Definition at line 30 of file SDL_hidapijoystick_c.h.
#define SDL_JOYSTICK_HIDAPI_XBOX360 |
Definition at line 31 of file SDL_hidapijoystick_c.h.
#define SDL_JOYSTICK_HIDAPI_XBOXONE |
Definition at line 32 of file SDL_hidapijoystick_c.h.
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 |
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam |
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch |
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 |
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne |