SDL
2.0
|
#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
#include "SDL_egl.h"
#include <EGL/egl.h>
Go to the source code of this file.
Data Structures | |
struct | SDL_VideoData |
struct | SDL_DisplayData |
struct | SDL_WindowData |
Functions | |
int | VIVANTE_VideoInit (_THIS) |
void | VIVANTE_VideoQuit (_THIS) |
void | VIVANTE_GetDisplayModes (_THIS, SDL_VideoDisplay *display) |
int | VIVANTE_SetDisplayMode (_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode) |
int | VIVANTE_CreateWindow (_THIS, SDL_Window *window) |
void | VIVANTE_SetWindowTitle (_THIS, SDL_Window *window) |
void | VIVANTE_SetWindowPosition (_THIS, SDL_Window *window) |
void | VIVANTE_SetWindowSize (_THIS, SDL_Window *window) |
void | VIVANTE_ShowWindow (_THIS, SDL_Window *window) |
void | VIVANTE_HideWindow (_THIS, SDL_Window *window) |
void | VIVANTE_DestroyWindow (_THIS, SDL_Window *window) |
SDL_bool | VIVANTE_GetWindowWMInfo (_THIS, SDL_Window *window, struct SDL_SysWMinfo *info) |
void | VIVANTE_PumpEvents (_THIS) |
int VIVANTE_CreateWindow | ( | _THIS | , |
SDL_Window * | window | ||
) |
void VIVANTE_DestroyWindow | ( | _THIS | , |
SDL_Window * | window | ||
) |
void VIVANTE_GetDisplayModes | ( | _THIS | , |
SDL_VideoDisplay * | display | ||
) |
SDL_bool VIVANTE_GetWindowWMInfo | ( | _THIS | , |
SDL_Window * | window, | ||
struct SDL_SysWMinfo * | info | ||
) |
void VIVANTE_HideWindow | ( | _THIS | , |
SDL_Window * | window | ||
) |
int VIVANTE_SetDisplayMode | ( | _THIS | , |
SDL_VideoDisplay * | display, | ||
SDL_DisplayMode * | mode | ||
) |
void VIVANTE_SetWindowPosition | ( | _THIS | , |
SDL_Window * | window | ||
) |
void VIVANTE_SetWindowSize | ( | _THIS | , |
SDL_Window * | window | ||
) |
void VIVANTE_SetWindowTitle | ( | _THIS | , |
SDL_Window * | window | ||
) |
void VIVANTE_ShowWindow | ( | _THIS | , |
SDL_Window * | window | ||
) |
int VIVANTE_VideoInit | ( | _THIS | ) |