Go to the source code of this file.
|
enum | GL_Shader {
SHADER_NONE,
SHADER_SOLID,
SHADER_RGB,
SHADER_YUV_JPEG,
SHADER_YUV_BT601,
SHADER_YUV_BT709,
SHADER_NV12_JPEG,
SHADER_NV12_BT601,
SHADER_NV12_BT709,
SHADER_NV21_JPEG,
SHADER_NV21_BT601,
SHADER_NV21_BT709,
NUM_SHADERS
} |
|
Enumerator |
---|
SHADER_NONE |
|
SHADER_SOLID |
|
SHADER_RGB |
|
SHADER_YUV_JPEG |
|
SHADER_YUV_BT601 |
|
SHADER_YUV_BT709 |
|
SHADER_NV12_JPEG |
|
SHADER_NV12_BT601 |
|
SHADER_NV12_BT709 |
|
SHADER_NV21_JPEG |
|
SHADER_NV21_BT601 |
|
SHADER_NV21_BT709 |
|
NUM_SHADERS |
|
Definition at line 29 of file SDL_shaders_gl.h.