List of all members.
Public Member Functions
- virtual u32 getFadeOutTime () const =0
- Gets the time in milliseconds it takes for each particle to fade out.
- virtual const video::SColor & getTargetColor () const =0
- Gets the targetColor, i.e. the color the particles will interpolate to over time.
- virtual E_PARTICLE_AFFECTOR_TYPE getType () const
- Get emitter type.
- virtual void setFadeOutTime (u32 fadeOutTime)=0
- Sets the time in milliseconds it takes for each particle to fade out (minimal 1 ms).
- virtual void setTargetColor (const video::SColor &targetColor)=0
- Sets the targetColor, i.e. the color the particles will interpolate to over time.
Detailed Description
A particle affector which fades out the particles.
Definition at line 16 of file IParticleFadeOutAffector.h.
Member Function Documentation
virtual u32 irr::scene::IParticleFadeOutAffector::getFadeOutTime |
( |
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) |
const [pure virtual] |
Gets the time in milliseconds it takes for each particle to fade out.
virtual const video::SColor& irr::scene::IParticleFadeOutAffector::getTargetColor |
( |
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) |
const [pure virtual] |
Gets the targetColor, i.e. the color the particles will interpolate to over time.
virtual void irr::scene::IParticleFadeOutAffector::setFadeOutTime |
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u32 |
fadeOutTime |
) |
[pure virtual] |
Sets the time in milliseconds it takes for each particle to fade out (minimal 1 ms).
virtual void irr::scene::IParticleFadeOutAffector::setTargetColor |
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const video::SColor & |
targetColor |
) |
[pure virtual] |
Sets the targetColor, i.e. the color the particles will interpolate to over time.
The documentation for this class was generated from the following file: