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Irrlicht 3D Engine

o*Irrlicht Engine 1.8 API documentation

o*Tutorial 1: HelloWorld

o*Tutorial 2: Quake3Map

o*Tutorial 3: Custom SceneNode

o*Tutorial 4: Movement

o*Tutorial 5: User Interface

o*Tutorial 6: 2D Graphics

o*Tutorial 7: Collision

o*Tutorial 8: SpecialFX

o*Tutorial 9: Mesh Viewer

o*Tutorial 10: Shaders

o*Tutorial 11: Per-Pixel Lighting

o*Tutorial 12: Terrain Rendering

o*Tutorial 13: Render To Texture

o*Tutorial 14: Win32 Window

o*Tutorial 15: Loading Scenes from .irr Files

o*Tutorial 16: Quake3 Map Shader Support

o*Tutorial 17: Helloworld mobile

o*Tutorial 18: Splitscreen

o*Tutorial 19: Mouse and Joystick

o*Tutorial 20: Managed Lights

o*Tutorial 21: Quake3 Explorer

o*Tutorial 22: Material Viewer

o*Tutorial 23: SMeshBufferHandling

o*Tutorial 24: CursorControl

o*Tutorial 25: Xml Handling

o*Tutorial 26: OcclusionQuery

o*Deprecated List

o+Class List

|o*irr::core::aabbox3d< T >

|o*irr::core::map< KeyType, ValueType >::AccessClass

|o*irr::core::array< T, TAlloc >

|o*irr::scene::CDynamicMeshBuffer

|o*irr::scene::CIndexBuffer

|o*irr::core::CMatrix4< T >

|o*irr::scene::CMeshBuffer< T >

|o*irr::core::list< T >::ConstIterator

|o*irr::core::map< KeyType, ValueType >::ConstIterator

|o*irr::scene::CVertexBuffer

|o*irr::core::dimension2d< T >

|o*irr::core::FloatIntUnion32

|o*irr::scene::IAnimatedMesh

|o*irr::scene::IAnimatedMeshMD2

|o*irr::scene::IAnimatedMeshMD3

|o*irr::scene::IAnimatedMeshSceneNode

|o*irr::scene::IAnimationEndCallBack

|o*irr::io::IArchiveLoader

|o*irr::io::IAttributeExchangingObject

|o*irr::io::IAttributes

|o*irr::scene::IBillboardSceneNode

|o*irr::scene::IBillboardTextSceneNode

|o*irr::scene::IBoneSceneNode

|o*irr::scene::ICameraSceneNode

|o*irr::scene::IColladaMeshWriter

|o*irr::scene::IColladaMeshWriterNames

|o*irr::scene::IColladaMeshWriterProperties

|o*irr::scene::ICollisionCallback

|o*irr::gui::ICursorControl

|o*irr::scene::IDummyTransformationSceneNode

|o*irr::scene::IDynamicMeshBuffer

|o*irr::IEventReceiver

|o*irr::io::IFileArchive

|o*irr::io::IFileList

|o*irr::io::IFileReadCallBack

|o*irr::io::IFileSystem

|o*irr::scene::IGeometryCreator

|o*irr::video::IGPUProgrammingServices

|o*irr::gui::IGUIButton

|o*irr::gui::IGUICheckBox

|o*irr::gui::IGUIColorSelectDialog

|o*irr::gui::IGUIComboBox

|o*irr::gui::IGUIContextMenu

|o*irr::gui::IGUIEditBox

|o*irr::gui::IGUIElement

|o*irr::gui::IGUIElementFactory

|o*irr::gui::IGUIEnvironment

|o*irr::gui::IGUIFileOpenDialog

|o*irr::gui::IGUIFont

|o*irr::gui::IGUIFontBitmap

|o*irr::gui::IGUIImage

|o*irr::gui::IGUIImageList

|o*irr::gui::IGUIInOutFader

|o*irr::gui::IGUIListBox

|o*irr::gui::IGUIMeshViewer

|o*irr::gui::IGUIScrollBar

|o*irr::gui::IGUISkin

|o*irr::gui::IGUISpinBox

|o*irr::gui::IGUISpriteBank

|o*irr::gui::IGUIStaticText

|o*irr::gui::IGUITab

|o*irr::gui::IGUITabControl

|o*irr::gui::IGUITable

|o*irr::gui::IGUIToolBar

|o*irr::gui::IGUITreeView

|o*irr::gui::IGUITreeViewNode

|o*irr::gui::IGUIWindow

|o*irr::video::IImage

|o*irr::video::IImageLoader

|o*irr::video::IImageWriter

|o*irr::scene::IIndexBuffer

|o*irr::io::IIrrXMLReader< char_type, super_class >

|o*irr::scene::ILightManager

|o*irr::scene::ILightSceneNode

|o*irr::ILogger

|o*irr::video::IMaterialRenderer

|o*irr::video::IMaterialRendererServices

|o*irr::scene::IMesh

|o*irr::scene::IMeshBuffer

|o*irr::scene::IMeshCache

|o*irr::scene::IMeshLoader

|o*irr::scene::IMeshManipulator

|o*irr::scene::IMeshSceneNode

|o*irr::scene::IMeshWriter

|o*irr::scene::IMetaTriangleSelector

|o*irr::core::inttofloat

|o*irr::IOSOperator

|o*irr::scene::IParticleAffector

|o*irr::scene::IParticleAnimatedMeshSceneNodeEmitter

|o*irr::scene::IParticleAttractionAffector

|o*irr::scene::IParticleBoxEmitter

|o*irr::scene::IParticleCylinderEmitter

|o*irr::scene::IParticleEmitter

|o*irr::scene::IParticleFadeOutAffector

|o*irr::scene::IParticleGravityAffector

|o*irr::scene::IParticleMeshEmitter

|o*irr::scene::IParticleRingEmitter

|o*irr::scene::IParticleRotationAffector

|o*irr::scene::IParticleSphereEmitter

|o*irr::scene::IParticleSystemSceneNode

|o*irr::scene::IQ3LevelMesh

|o*irr::IRandomizer

|o*irr::io::IReadFile

|o*irr::IReferenceCounted

|o*irr::video::IRenderTarget

|o*irr::core::irrAllocator< T >

|o*irr::core::irrAllocatorFast< T >

|o*irr::IrrlichtDevice

|o*irr::scene::ISceneCollisionManager

|o*irr::scene::ISceneLoader

|o*irr::scene::ISceneManager

|o*irr::scene::ISceneNode

|o*irr::scene::ISceneNodeAnimator

|o*irr::scene::ISceneNodeAnimatorCameraFPS

|o*irr::scene::ISceneNodeAnimatorCameraMaya

|o*irr::scene::ISceneNodeAnimatorCollisionResponse

|o*irr::scene::ISceneNodeAnimatorFactory

|o*irr::scene::ISceneNodeFactory

|o*irr::scene::ISceneUserDataSerializer

|o*irr::scene::quake3::IShader

|o*irr::video::IShaderConstantSetCallBack

|o*irr::scene::quake3::IShaderManager

|o*irr::scene::IShadowVolumeSceneNode

|o*irr::scene::ISkinnedMesh

|o*irr::core::list< T >::Iterator

|o*irr::core::map< KeyType, ValueType >::Iterator

|o*irr::scene::ITerrainSceneNode

|o*irr::scene::ITextSceneNode

|o*irr::video::ITexture

|o*irr::ITimer

|o*irr::scene::ITriangleSelector

|o*irr::scene::IVertexBuffer

|o*irr::scene::IVertexManipulator

|o*irr::video::IVideoDriver

|o*irr::video::IVideoModeList

|o*irr::scene::IVolumeLightSceneNode

|o*irr::io::IWriteFile

|o*irr::io::IXMLBase

|o*irr::io::IXMLWriter

|o*irr::core::line2d< T >

|o*irr::core::line3d< T >

|o*irr::core::list< T >

|o*irr::core::map< KeyType, ValueType >

|o*irr::scene::quake3::Noiser

|o*irr::core::map< KeyType, ValueType >::ParentFirstIterator

|o*irr::core::map< KeyType, ValueType >::ParentLastIterator

|o*irr::core::plane3d< T >

|o*irr::scene::quake3::Q3LevelLoadParameter

|o*irr::core::quaternion

|o*irr::ITimer::RealTimeDate

|o*irr::core::rect< T >

|o*irr::video::S3DVertex

|o*irr::video::S3DVertex2TCoords

|o*irr::video::S3DVertexTangents

|o*irr::scene::SAnimatedMesh

|o*irr::io::SAttributeReadWriteOptions

|o*irr::scene::quake3::SBlendFunc

|o*irr::video::SColor

|o*irr::video::SColorf

|o*irr::video::SColorHSL

|o*irr::gui::SCursorSprite

|o*irr::SEvent

|o*irr::video::SExposedVideoData

|o*irr::SEvent::SGUIEvent

|o*irr::gui::SGUISprite

|o*irr::gui::SGUISpriteFrame

|o*irr::SIrrlichtCreationParameters

|o*irr::scene::ISkinnedMesh::SJoint

|o*irr::SEvent::SJoystickEvent

|o*irr::SJoystickInfo

|o*irr::SEvent::SKeyInput

|o*irr::SKeyMap

|o*irr::video::SLight

|o*irr::SEvent::SLogEvent

|o*irr::video::SMaterial

|o*irr::video::SMaterialLayer

|o*irr::scene::SMD3AnimationInfo

|o*irr::scene::SMD3Face

|o*irr::scene::SMD3Header

|o*irr::scene::SMD3Mesh

|o*irr::scene::SMD3MeshBuffer

|o*irr::scene::SMD3MeshHeader

|o*irr::scene::SMD3QuaternionTag

|o*irr::scene::SMD3QuaternionTagList

|o*irr::scene::SMD3TexCoord

|o*irr::scene::SMD3Vertex

|o*irr::scene::SMesh

|o*irr::scene::quake3::SModifierFunction

|o*irr::SEvent::SMouseInput

|o*irr::io::SNamedPath

|o*irr::video::SOverrideMaterial

|o*irr::scene::SParticle

|o*irr::scene::ISkinnedMesh::SPositionKey

|o*irr::scene::ISkinnedMesh::SRotationKey

|o*irr::scene::ISkinnedMesh::SScaleKey

|o*irr::scene::SSharedMeshBuffer

|o*irr::scene::SSkinMeshBuffer

|o*irr::core::string< T, TAlloc >

|o*irr::SEvent::SUserEvent

|o*irr::scene::quake3::SVarGroup

|o*irr::scene::quake3::SVarGroupList

|o*irr::scene::quake3::SVariable

|o*irr::scene::SVertexColorBrightnessManipulator

|o*irr::scene::SVertexColorContrastBrightnessManipulator

|o*irr::scene::SVertexColorContrastManipulator

|o*irr::scene::SVertexColorDesaturateToAverageManipulator

|o*irr::scene::SVertexColorDesaturateToLightnessManipulator

|o*irr::scene::SVertexColorDesaturateToLuminanceManipulator

|o*irr::scene::SVertexColorGammaManipulator

|o*irr::scene::SVertexColorInterpolateLinearManipulator

|o*irr::scene::SVertexColorInterpolateQuadraticManipulator

|o*irr::scene::SVertexColorInvertManipulator

|o*irr::scene::SVertexColorScaleManipulator

|o*irr::scene::SVertexColorSetAlphaManipulator

|o*irr::scene::SVertexColorSetManipulator

|o*irr::scene::SVertexColorThresholdManipulator

|o*irr::scene::SVertexPositionScaleAlongNormalsManipulator

|o*irr::scene::SVertexPositionScaleManipulator

|o*irr::scene::SVertexPositionTransformManipulator

|o*irr::scene::SVertexTCoordsScaleManipulator

|o*irr::scene::SViewFrustum

|o*irr::scene::ISkinnedMesh::SWeight

|o*irr::core::triangle3d< T >

|o*irr::core::vector2d< T >

|o*irr::core::vector3d< T >

|\*irr::io::xmlChar< T >

o+Class Hierarchy

|o*irr::core::aabbox3d< T >

|o*irr::core::map< KeyType, ValueType >::AccessClass

|o*irr::core::array< T, TAlloc >

|o*irr::core::CMatrix4< T >

|o*irr::core::list< T >::ConstIterator

|o*irr::core::map< KeyType, ValueType >::ConstIterator

|o*irr::core::dimension2d< T >

|o*irr::core::FloatIntUnion32

|o+irr::IEventReceiver

|o*irr::io::IFileReadCallBack

|o*irr::video::IGPUProgrammingServices

|o*irr::io::IIrrXMLReader< char_type, super_class >

|o*irr::video::IMaterialRendererServices

|o*irr::core::inttofloat

|o+irr::IReferenceCounted

||o*irr::gui::ICursorControl

||o*irr::gui::IGUIElementFactory

||o*irr::gui::IGUIEnvironment

||o+irr::gui::IGUIFont

||o*irr::gui::IGUIImageList

||o*irr::gui::IGUISpriteBank

||o*irr::gui::IGUITreeViewNode

||o*irr::ILogger

||o*irr::io::IArchiveLoader

||o+irr::io::IAttributeExchangingObject

||o*irr::io::IAttributes

||o*irr::io::IFileArchive

||o*irr::io::IFileList

||o*irr::io::IFileSystem

||o*irr::io::IReadFile

||o*irr::io::IWriteFile

||o*irr::io::IXMLWriter

||o*irr::IOSOperator

||o*irr::IRandomizer

||o*irr::IrrlichtDevice

||o*irr::ITimer

||o*irr::scene::IAnimationEndCallBack

||o*irr::scene::IColladaMeshWriterNames

||o*irr::scene::IColladaMeshWriterProperties

||o*irr::scene::ICollisionCallback

||o*irr::scene::IGeometryCreator

||o+irr::scene::IIndexBuffer

||o*irr::scene::ILightManager

||o+irr::scene::IMesh

||o+irr::scene::IMeshBuffer

||o*irr::scene::IMeshCache

||o*irr::scene::IMeshLoader

||o*irr::scene::IMeshManipulator

||o+irr::scene::IMeshWriter

||o*irr::scene::ISceneCollisionManager

||o*irr::scene::ISceneLoader

||o*irr::scene::ISceneManager

||o*irr::scene::ISceneNodeAnimatorFactory

||o*irr::scene::ISceneNodeFactory

||o+irr::scene::ITriangleSelector

||o+irr::scene::IVertexBuffer

||o*irr::scene::quake3::IShaderManager

||o*irr::scene::quake3::SVarGroupList

||o*irr::scene::SMD3Mesh

||o*irr::scene::SMD3MeshBuffer

||o*irr::video::IImage

||o*irr::video::IImageLoader

||o*irr::video::IImageWriter

||o*irr::video::IMaterialRenderer

||o*irr::video::IShaderConstantSetCallBack

||o*irr::video::ITexture

||o*irr::video::IVideoDriver

||\*irr::video::IVideoModeList

|o*irr::video::IRenderTarget

|o*irr::core::irrAllocator< T >

|o*irr::core::irrAllocatorFast< T >

|o*irr::scene::ISceneUserDataSerializer

|o*irr::scene::quake3::IShader

|o*irr::core::list< T >::Iterator

|o*irr::core::map< KeyType, ValueType >::Iterator

|o+irr::scene::IVertexManipulator

|o*irr::io::IXMLBase

|o*irr::core::line2d< T >

|o*irr::core::line3d< T >

|o*irr::core::list< T >

|o*irr::core::map< KeyType, ValueType >

|o*irr::scene::quake3::Noiser

|o*irr::core::map< KeyType, ValueType >::ParentFirstIterator

|o*irr::core::map< KeyType, ValueType >::ParentLastIterator

|o*irr::core::plane3d< T >

|o*irr::scene::quake3::Q3LevelLoadParameter

|o*irr::core::quaternion

|o*irr::ITimer::RealTimeDate

|o*irr::core::rect< T >

|o+irr::video::S3DVertex

|o*irr::io::SAttributeReadWriteOptions

|o*irr::scene::quake3::SBlendFunc

|o*irr::video::SColor

|o*irr::video::SColorf

|o*irr::video::SColorHSL

|o*irr::gui::SCursorSprite

|o*irr::SEvent

|o*irr::video::SExposedVideoData

|o*irr::SEvent::SGUIEvent

|o*irr::gui::SGUISprite

|o*irr::gui::SGUISpriteFrame

|o*irr::SIrrlichtCreationParameters

|o*irr::scene::ISkinnedMesh::SJoint

|o*irr::SEvent::SJoystickEvent

|o*irr::SJoystickInfo

|o*irr::SEvent::SKeyInput

|o*irr::SKeyMap

|o*irr::video::SLight

|o*irr::SEvent::SLogEvent

|o*irr::video::SMaterial

|o*irr::video::SMaterialLayer

|o*irr::scene::SMD3AnimationInfo

|o*irr::scene::SMD3Face

|o*irr::scene::SMD3Header

|o*irr::scene::SMD3MeshHeader

|o*irr::scene::SMD3QuaternionTag

|o*irr::scene::SMD3QuaternionTagList

|o*irr::scene::SMD3TexCoord

|o*irr::scene::SMD3Vertex

|o*irr::scene::quake3::SModifierFunction

|o*irr::SEvent::SMouseInput

|o*irr::io::SNamedPath

|o*irr::video::SOverrideMaterial

|o*irr::scene::SParticle

|o*irr::scene::ISkinnedMesh::SPositionKey

|o*irr::scene::ISkinnedMesh::SRotationKey

|o*irr::scene::ISkinnedMesh::SScaleKey

|o*irr::core::string< T, TAlloc >

|o*irr::SEvent::SUserEvent

|o*irr::scene::quake3::SVarGroup

|o*irr::scene::quake3::SVariable

|o*irr::scene::SViewFrustum

|o*irr::scene::ISkinnedMesh::SWeight

|o*irr::core::triangle3d< T >

|o*irr::core::vector2d< T >

|o*irr::core::vector3d< T >

|\*irr::io::xmlChar< T >

o*Class Members

o+Namespace List

o*Namespace Members

o+File List

|o*aabbox3d.h

|o*CDynamicMeshBuffer.h

|o*CIndexBuffer.h

|o*CMeshBuffer.h

|o*coreutil.h

|o*CVertexBuffer.h

|o*dimension2d.h

|o*driverChoice.h

|o*EAttributes.h

|o*ECullingTypes.h

|o*EDebugSceneTypes.h

|o*EDeviceTypes.h

|o*EDriverFeatures.h

|o*EDriverTypes.h

|o*EGUIAlignment.h

|o*EGUIElementTypes.h

|o*EHardwareBufferFlags.h

|o*EMaterialFlags.h

|o*EMaterialTypes.h

|o*EMeshWriterEnums.h

|o*EMessageBoxFlags.h

|o*EPrimitiveTypes.h

|o*ESceneNodeAnimatorTypes.h

|o*ESceneNodeTypes.h

|o*EShaderTypes.h

|o*ETerrainElements.h

|o*fast_atof.h

|o*heapsort.h

|o*IAnimatedMesh.h

|o*IAnimatedMeshMD2.h

|o*IAnimatedMeshMD3.h

|o*IAnimatedMeshSceneNode.h

|o*IAttributeExchangingObject.h

|o*IAttributes.h

|o*IBillboardSceneNode.h

|o*IBillboardTextSceneNode.h

|o*IBoneSceneNode.h

|o*ICameraSceneNode.h

|o*IColladaMeshWriter.h

|o*ICursorControl.h

|o*IDummyTransformationSceneNode.h

|o*IDynamicMeshBuffer.h

|o*IEventReceiver.h

|o*IFileArchive.h

|o*IFileList.h

|o*IFileSystem.h

|o*IGeometryCreator.h

|o*IGPUProgrammingServices.h

|o*IGUIButton.h

|o*IGUICheckBox.h

|o*IGUIColorSelectDialog.h

|o*IGUIComboBox.h

|o*IGUIContextMenu.h

|o*IGUIEditBox.h

|o*IGUIElement.h

|o*IGUIElementFactory.h

|o*IGUIEnvironment.h

|o*IGUIFileOpenDialog.h

|o*IGUIFont.h

|o*IGUIFontBitmap.h

|o*IGUIImage.h

|o*IGUIImageList.h

|o*IGUIInOutFader.h

|o*IGUIListBox.h

|o*IGUIMeshViewer.h

|o*IGUIScrollBar.h

|o*IGUISkin.h

|o*IGUISpinBox.h

|o*IGUISpriteBank.h

|o*IGUIStaticText.h

|o*IGUITabControl.h

|o*IGUITable.h

|o*IGUIToolbar.h

|o*IGUITreeView.h

|o*IGUIWindow.h

|o*IImage.h

|o*IImageLoader.h

|o*IImageWriter.h

|o*IIndexBuffer.h

|o*ILightManager.h

|o*ILightSceneNode.h

|o*ILogger.h

|o*IMaterialRenderer.h

|o*IMaterialRendererServices.h

|o*IMesh.h

|o*IMeshBuffer.h

|o*IMeshCache.h

|o*IMeshLoader.h

|o*IMeshManipulator.h

|o*IMeshSceneNode.h

|o*IMeshWriter.h

|o*IMetaTriangleSelector.h

|o*IOSOperator.h

|o*IParticleAffector.h

|o*IParticleAnimatedMeshSceneNodeEmitter.h

|o*IParticleAttractionAffector.h

|o*IParticleBoxEmitter.h

|o*IParticleCylinderEmitter.h

|o*IParticleEmitter.h

|o*IParticleFadeOutAffector.h

|o*IParticleGravityAffector.h

|o*IParticleMeshEmitter.h

|o*IParticleRingEmitter.h

|o*IParticleRotationAffector.h

|o*IParticleSphereEmitter.h

|o*IParticleSystemSceneNode.h

|o*IQ3LevelMesh.h

|o*IQ3Shader.h

|o*IRandomizer.h

|o*IReadFile.h

|o*IReferenceCounted.h

|o*irrAllocator.h

|o*irrArray.h

|o*IrrCompileConfig.h

|o*irrlicht.h

|o*IrrlichtDevice.h

|o*irrList.h

|o*irrMap.h

|o*irrMath.h

|o*irrpack.h

|o*irrString.h

|o*irrTypes.h

|o*irrunpack.h

|o*irrXML.h

|o*ISceneCollisionManager.h

|o*ISceneLoader.h

|o*ISceneManager.h

|o*ISceneNode.h

|o*ISceneNodeAnimator.h

|o*ISceneNodeAnimatorCameraFPS.h

|o*ISceneNodeAnimatorCameraMaya.h

|o*ISceneNodeAnimatorCollisionResponse.h

|o*ISceneNodeAnimatorFactory.h

|o*ISceneNodeFactory.h

|o*ISceneUserDataSerializer.h

|o*IShaderConstantSetCallBack.h

|o*IShadowVolumeSceneNode.h

|o*ISkinnedMesh.h

|o*ITerrainSceneNode.h

|o*ITextSceneNode.h

|o*ITexture.h

|o*ITimer.h

|o*ITriangleSelector.h

|o*IVertexBuffer.h

|o*IVideoDriver.h

|o*IVideoModeList.h

|o*IVolumeLightSceneNode.h

|o*IWriteFile.h

|o*IXMLReader.h

|o*IXMLWriter.h

|o*Keycodes.h

|o*line2d.h

|o*line3d.h

|o*matrix4.h

|o*path.h

|o*plane3d.h

|o*position2d.h

|o*quaternion.h

|o*rect.h

|o*S3DVertex.h

|o*SAnimatedMesh.h

|o*SceneParameters.h

|o*SColor.h

|o*SExposedVideoData.h

|o*SIrrCreationParameters.h

|o*SKeyMap.h

|o*SLight.h

|o*SMaterial.h

|o*SMaterialLayer.h

|o*SMesh.h

|o*SMeshBuffer.h

|o*SMeshBufferLightMap.h

|o*SMeshBufferTangents.h

|o*SParticle.h

|o*SSharedMeshBuffer.h

|o*SSkinMeshBuffer.h

|o*SVertexIndex.h

|o*SVertexManipulator.h

|o*SViewFrustum.h

|o*triangle3d.h

|o*vector2d.h

|\*vector3d.h

\*File Members