List of all members.
Public Member Functions
Detailed Description
Class which is able to create a image from a file.
If you want the Irrlicht Engine be able to load textures of currently unsupported file formats (e.g .gif), then implement this and add your new Surface loader with IVideoDriver::addExternalImageLoader() to the engine.
Definition at line 26 of file IImageLoader.h.
Member Function Documentation
virtual bool irr::video::IImageLoader::isALoadableFileExtension |
( |
const io::path & |
filename |
) |
const [pure virtual] |
Check if the file might be loaded by this class.
Check is based on the file extension (e.g. ".tga")
- Parameters:
-
| filename | Name of file to check. |
- Returns:
- True if file seems to be loadable.
virtual bool irr::video::IImageLoader::isALoadableFileFormat |
( |
io::IReadFile * |
file |
) |
const [pure virtual] |
Check if the file might be loaded by this class.
Check might look into the file.
- Parameters:
-
| file | File handle to check. |
- Returns:
- True if file seems to be loadable.
virtual IImage* irr::video::IImageLoader::loadImage |
( |
io::IReadFile * |
file |
) |
const [pure virtual] |
Creates a surface from the file.
- Parameters:
-
| file | File handle to check. |
- Returns:
- Pointer to newly created image, or 0 upon error.
The documentation for this class was generated from the following file: