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Player Alliances

Informal alliances frequently happen in games involving more than two people, so I have a few words of advice. First, an alliance between two of the players is almost certain in a three-person game, and inevitably results in the "odd man out" being quickly defeated. In four-person games, the alliances could be decided after looking at the map via a command-line option such as -v, so that one pair is not hopelessly separated. Five or more players is going to be a free-for-all of formal and informal alliances. Some scenarios are designed with a particular number of players in mind.


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