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Line of Sight

UnitTypeProperty: vision-bend n

This property is the amount by which a unit can see "around corners". 0 means that vision is strictly line-of-sight, while 100 means that elevations never obstruct vision. Defaults to 100.

Table: eye-height u t -> dist

This propety is the additional elevation above the unit's position that a unit can see with, when in the given terrain. Defaults to 0.

TerrainTypeProperty: thickness dist

This property is the thickness of the terrain, which is the difference between the "ground" of the terrain and its top. Defaults to 0.


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