Go to the first, previous, next, last section, table of contents.

Changing Side

Side changing is like capturing, but players can only do it to units that they control. The action is change-side, and you enable by setting acp-to-change-side to 1 or more. This will also enable side changing for units that cannot normally act.

Side changing is especially useful for alliances in multi-player games, so it should usually be enabled. On the other hand, it should not be too cheap; you should consider what side changing really means in the game's context.

For instance, even in the close British/American alliance during WWII, armies never actually changed sides; British ground units were always British, and American ground units always American. On the other hand, ships and bases could be traded back and forth with only a cost in time and expense.


Go to the first, previous, next, last section, table of contents.