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Availability

It may be that a set of types is larger than strictly necessary for a particular game. You can make any type unavailable, which means that irrespective of any other controls, that type cannot come into play during a game. You can also make it available only for particular turns.

TypeProperty: available n

If the value of this property is greater than 0, then this type is available in the game on or after turn n. If the value is less than 0, then the type is available, but only until turn -n. If the value is 0, then the type is never available. Defaults to 1, which means that the type is always available.

If a type becomes unavailable and there are units of that type in play, then they will vanish immediately.


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