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Accident Parameters

The name of the accident method is accidents-in-terrain. Accidents should be restricted to definite hazardous situations, to go along with movement constraints - for instance, carriers and battleships in shallow water should have a small chance to hit a rock and sink.

You can specify two kinds of accident; a damaging accident, which hits the unit as if it were in combat, or a vanishing accident, in which the unit disapppears instantly.

Damaging accidents occur according to the accident-hit-chance table, and damage the unit according to accident-damage. The interpretation of these is similar to their combat counterparts. The accident-vanish-chance table sets the probability for the unit to simply vanish without a trace.


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