If the game design allows, all of these properties can be set at startup by the players (see <side config> and below). Omission of some of these results in suppression or substitution, depending on the interface and the situation. Omission of all name properties allows the side to go unmentioned, which is useful when the concept of "side" is useless or confusing to a player (as in some adventure games). All of these properties may be set at any time by any player.
SideProperty: name
str
This property is the proper name of a side, as a country or alliance name.
Examples include "Axis"
and "Hyperborea"
.
Defaults to ""
.
SideProperty: long-name
str
This property is the long form of a side's name,
as in "People's Republic of Hyperborea"
.
Defaults to be the same as the side's name.
SideProperty: short-name
str
This property is an short name or acronym for the side,
often just the letters of the long name, as in "PRH"
.
Defaults to ""
.
SideProperty: noun
str
This property is the name of an individual unit or person
belonging to the side.
Defaults to ""
, which suppresses any mention of the side
when (textually) describing the individual.
SideProperty: plural-noun
str
This property is what you would call a group of individuals.
Defaults to the most common plural form of the noun
(in English, the default pluralizer adds an "s"),
so any alternative plural noun, such as "Chinese"
,
will need an explicit plural-noun
value.
SideProperty: adjective
str
This property is an adjective that can be used of individuals on the side,
as in "Spanish"
.
Defaults to ""
, which suppresses use of the adjective.
As a complete example, a side named "Poland"
would have a long name
"Kingdom of Poland"
, short name "Po"
,
noun "Pole"
, plural noun "Poles"
,
and adjective "Polish"
.
SideProperty: color
str
This property is a comma-separated list of colors that represents the side.
Defaults to "black"
.
SideProperty: emblem-name
str
This property is the name of a graphical icon that represents the side.
An emblem name of "none"
suppresses any emblem display for the side.
Defaults to ""
, which gives the side a randomly-selected emblem.
SideProperty: names-locked
t/f
If the value of this property is true
,
then the player cannot modify any of the side's names.
Defaults to false
.