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Terrain Attrition

Attrition is the automatic loss of hit points due to being in certain types of terrain.

Method: attrition-in-terrain

For every unit not in a transport, this method computes the chance to lose hit points, then damages the unit accordingly. This method runs once per turn.

Table: attrition u t -> .01hp

This table is the rate of loss of hp per turn. The terrain used is cell or connection terrain as appropriate for the unit's position. Defaults to 0.


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