Go to the first, previous, next, last section, table of contents.

Weather Parameters

While the seasons change relatively slowly and predictably, weather can change drastically from turn to turn.

TerrainTypeProperty: temperature-moderation-range distance

This property is the radius of the area whose raw temperatures will be averaged to get the actual temperature. This can be very time-consuming to calculate, so only values of 0 (no averaging) and 1 (average with adjacent cells) are recommended. Defaults to 0.

Weather Effects

[effects of coating should be increased attrition, decreased productivity, decreased activity and mobility]

UnitTypeProperty: acp-temperature-effect xxx

This property is the effect of temperature on acp. This property is multiplied with the final acp value (?). Defaults to ().

UnitTypeProperty: consumption-temperature-effect xxx

This property is the effect of temperature on material consumption. Defaults to ().

UnitTypeProperty: temperature-attrition xxx

This property is the effect of temperature on a unit's hp. Defaults to ().

Transports can protect their occupants from temperature extremes.

Table: temperature-protection u1 u2 -> t/f

The environmental conditions include temperature, coatings such as snow, and atmospheric conditions.

[specify these]

The current environmental conditions in each cell [or in world as a whole? or calc by regions?] derive from a combination of three calculations: random, seasons, and weather.


Go to the first, previous, next, last section, table of contents.