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Generic Games

Xconq belongs to what might be called the "Empire" family of computer games; players each start with a small country and attempt to take over the world. The available units, which players must build for themselves during the game, are generally modern military but somewhat abstract; armies, airplanes, battleships, and suchlike. The actual game designs in this category are just variations on the theme, being more/less complex or faster/slower-paced.

intro
This is a simple game designed for newcomers to Xconq. It is not really very interesting once you've learned how to play.
standard
The standard game is, well, the standard Xconq game. It is by far the most developed, tested, and polished. You can enjoy Xconq for years playing only this game and its variants.
classic
The standard game of version 7 has been enhanced to take advantage of its new features, such as rivers and roads, but if you like the standard game of 5.x and want to continue with it, classic is a very close approximation.
crater-lake
This is a classic of 5.x, so named because of the mountain ring with lake in the middle. The real notable feature of this is the difficulty of mounting any offensive; this game has been fought to a stalemate time and time again.
old-empire
Stroll down memory lane. This is a workalike of the old simple Empire game, complete with balance, pacing, and other flaws. Compare how it plays versus the standard game; the flaws should be obvious.
earth-2deg, earth-1deg, earth-50km
The entire Earth, at scales of 2 degrees/cell, 1 degree/cell, and 50km/cell, respectively. This means that the areas are 180x64, 360x140, and 800x320 cells in size, which makes for games that are simply gigantic.

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