Although most movement of materials between units happens automatically (see backdrop economy description, section xxx), players can also do it explicitly. Players can both take materials from other units, and give a unit's materials to others.
ActionType: transfer
unit m n
This is the action of transferring supply to the given unit unit. The desired amount is n; if m is a valid material type, then only that type will be transferred, otherwise the action will transfer all types of materials possible. The actual transfer amounts may be less than n. [If unit is NULL, then is equiv to discarding material?]
Table: acp-to-unload
u1 m -> acp
Table: acp-to-load
u1 m -> acp
These tables are the number of action points used up by one material transfer
action from u1 to u2.
The amount is independent of the material type being transferred.
If either value is 0
, then the material cannot be transferred.
Defaults to 0
.
Table: unload-max
u1 m -> n
These two tables determine how much of material m can be transferred out
of a unit of type u1 and into one of type u2
in one transfer action.
The actual quantity transferred by the action
is the minimum of these two values.
A value of 0
disallows manual transfer.
Both default to -1
, which allows any amount to be transferred.