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GNU Go Documentation

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User's manual
1. Introduction  What is GNU Go ?
2. Installation  Installing GNU Go
3. Using GNU Go  

An introduction to the GNU Go engine
4. GNU Go engine overview  Overview of the GNU Go engine
5. Analyzing GNU Go's moves  
6. Move generation  How GNU Go generates moves
7. Worms and Dragons  Dragons and Worms
8. Eyes and Half Eyes  Eyes and half eyes
9. The Pattern Code  Pattern database
11. Tactical reading  Tactical and Connection Reading
12. Pattern Based Reading  Pattern Based Reading: Owl and Combinations
13. Influence Function  
14. Another approach to Moyos : Bouzy's 5/21 algorithm  Another approach to Moyos : Bouzy's algorithm

Infrastructure and Interfaces
15. The Board Library  The basic go board library.
16. Handling SGF trees in memory  
10. The DFA pattern matcher  The DFA Pattern Matcher
18. Utility Functions  `utils.c' and `printutils.c'
17. Application Programmers Interface to GNU Go  API to the GNU Go engine
19. The Go Text Protocol  
20. Regression testing  

Appendices
A. Copying  Software and Documentation Licenses

Indices
Concept Index  
Functions Index  



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