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\section{Credits}
\begin{itemize}
\item The ScummVM Team:\\
  \begin{tabular}[h]{p{3.1cm}l}
    James Brown          & Lead developer\\
    Max Horn             & Lead developer\\
    Torbj\"{o}rn Andersson   & Engine: SCUMM, Broken Sword II\\
    David Eriksson       & Engine: Flight of the Amazon Queen\\
    Robert Goeffringmann & Engine: Beneath a Steel Sky (maintainer)\\
    				& Broken Sword I\\
    Jonathan Gray        & Engine: SCUMM, Broken Sword II\\
    Oliver Kiehl         & Engine: Beneath a Steel Sky, Simon\\
    Pawel Kolodziejski   & Engine: SCUMM (Codecs, iMUSE, Smush, etc.)\\
    Gregory Montoir      & Engine: Flight of the Amazon Queen\\
    Joost Peters         & Engine: Beneath a Steel Sky,\\
                         &         Flight of the Amazon Queen\\
    Eugene Sandulenko    & Engine: SCUMM (FT INSANE, bugfixes)\\
    Chris Apers          & Port: PalmOS\\
    Nicolas Bacca        & Port: PocketPC/WinCE port\\
    Marcus Comstedt      & Port: Dreamcast\\
    Ruediger Hanke       & Port: MorphOS\\
    Travis Howell        & Port: Win32, Engine: Simon (maintainer)\\
    Peter Moraliyski     & Port: GP32\\
    Lionel Ulmer         & Port: X11\\
    Jamieson Christian   & iMUSE, MIDI, all things musical.\\
    Jochen Hoenicke      & Speaker \& PCjr sound support, Adlib work\\
    Jeremy Newman        & Webmaster\\
  \end{tabular}
\item Retired Team Members:\\
  \begin{tabular}[h]{p{3.1cm}l}
    Ralph Brorsen        & Help with GUI implementation\\
    Vincent Hamm         & Co-Founder\\
    Felix Jakschitsch    & Zak256 reverse engineering\\
    Mutwin Kraus         & Original MacOS porter\\
    Ludvig Strigeus      & Original ScummVM and SimonVM author\\
  \end{tabular}
\item Contributors:\\
  \begin{tabular}{p{3.1cm}l}
    Andreas Roever       & Broken Sword 1/2 MPEG2 cutscene support\\
    Quietust             & Sound support for Amiga SCUMM V2 - V3 games\\
    Stuart Caie          & Decoders for Simon 1 Amiga data files\\
    Janne Huttunen       & V3 actor mask support, Dig/FT Smush audio\\
    Kovacs Endre Janos   & Several fixes for Simon1\\
    Jeroen Janssen       & Numerous readability and bugfix patches\\
    Claudio Matsuoka     & Daily Linux/BeOS builds \\
    Mikesch Nepomuk      & MI1 VGA floppy patches.\\
    Nicolas Noble        & Config file and ALSA support\\
    Edward Rudd          & Fixes for playing MP3 versions of MI1/Loom audio\\
    Daniel Schepler      & Final MI1 CD music support/\\
                         & Initial Ogg Vorbis support\\
    Andre Souza          & SDL-based OpenGL renderer\\
    Tim 'realmz'         & Initial MI1 CD music support\\
    Tore Anderson        & Packaging for Debian GNU/Linux\\
    Hannes Niederhausen  & Readme Conversion\\
  \end{tabular}
  
And to all the contributors, users, and beta testers we've missed.\\
Thanks!
\item Special thanks to:\\
  \begin{tabular}{ll}
    Sander Buskens  & For his work on the initial reversing of Monkey2\\
    Kevin Carnes    & For Scumm16, the basis of ScummVM older gfx codec\\
    Jim Leiterman   & Various info on his FM-TOWNS/Marty SCUMM ports\\
    Jimmi Thogersen & For ScummRev, and much obscure code/documentation\\
  \end{tabular}
  
  Tony Warriner and everyone at Revolution Software Ltd. for sharing
  with us the source of some of their brilliant games, allowing us to
  release Beneath a Steel Sky as freeware... and generally being
  supportive above and beyond the call of duty.

  John Passfield and Steve Stamatiadis for sharing the source of their
  classic title, Flight of the Amazon Queen and also being incredibly
  supportive.

  Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
  LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
  that it is today. Feel free to drop us a line and tell us what you
  think, guys!
\end{itemize}
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