head 3.6; access; symbols experimental-1:3.6.0.4 autoconf:3.6.0.2; locks; strict; comment @ * @; 3.6 date 99.02.14.03.39.45; author brianp; state Exp; branches; next 3.5; 3.5 date 99.01.03.03.02.55; author brianp; state Exp; branches; next 3.4; 3.4 date 98.12.01.02.34.27; author brianp; state Exp; branches; next 3.3; 3.3 date 98.11.17.01.14.02; author brianp; state Exp; branches; next 3.2; 3.2 date 98.07.26.01.36.27; author brianp; state Exp; branches; next 3.1; 3.1 date 98.06.23.00.33.08; author brianp; state Exp; branches; next 3.0; 3.0 date 98.02.20.05.06.01; author brianp; state Exp; branches; next ; desc @GLU API @ 3.6 log @updated for BeOS R4 @ text @/* $Id: glu.h,v 3.5 1999/01/03 03:02:55 brianp Exp brianp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * Copyright (C) 1995-1999 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * $Log: glu.h,v $ * Revision 3.5 1999/01/03 03:02:55 brianp * now using GLAPI and GLAPIENTRY keywords, misc Windows changes (Ted Jump) * * Revision 3.4 1998/12/01 02:34:27 brianp * applied Mark Kilgard's patches from November 30, 1998 * * Revision 3.3 1998/11/17 01:14:02 brianp * minor changes for OpenStep compilation (pete@@ohm.york.ac.uk) * * Revision 3.2 1998/07/26 01:36:27 brianp * changes for Windows compilation per Ted Jump * * Revision 3.1 1998/06/23 00:33:08 brianp * added some WIN32 APIENTRY, CALLBACK stuff (Eric Lassauge) * * Revision 3.0 1998/02/20 05:06:01 brianp * initial rev * */ #ifndef GLU_H #define GLU_H #if defined(USE_MGL_NAMESPACE) #include "glu_mangle.h" #endif #ifdef __cplusplus extern "C" { #endif #include "GL/gl.h" /* to facilitate clean DLL building ... */ #if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) # if defined(_MSC_VER) && defined(BUILD_GLU32) /* tag specify we're building mesa as a DLL */ # define GLUAPI __declspec(dllexport) # elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ # define GLUAPI __declspec(dllimport) # else /* for use with static link lib build of Win32 edition only */ # define GLUAPI extern # endif /* _STATIC_MESA support */ #else # define GLUAPI extern #endif /* WIN32 / CYGWIN32 bracket */ #ifdef macintosh #pragma enumsalwaysint on #if PRAGMA_IMPORT_SUPPORTED #pragma import on #endif #endif #define GLU_VERSION_1_1 1 #define GLU_TRUE GL_TRUE #define GLU_FALSE GL_FALSE enum { /* Normal vectors */ GLU_SMOOTH = 100000, GLU_FLAT = 100001, GLU_NONE = 100002, /* Quadric draw styles */ GLU_POINT = 100010, GLU_LINE = 100011, GLU_FILL = 100012, GLU_SILHOUETTE = 100013, /* Quadric orientation */ GLU_OUTSIDE = 100020, GLU_INSIDE = 100021, /* Tesselator */ GLU_BEGIN = 100100, GLU_VERTEX = 100101, GLU_END = 100102, GLU_ERROR = 100103, GLU_EDGE_FLAG = 100104, /* Contour types */ GLU_CW = 100120, GLU_CCW = 100121, GLU_INTERIOR = 100122, GLU_EXTERIOR = 100123, GLU_UNKNOWN = 100124, /* Tesselation errors */ GLU_TESS_ERROR1 = 100151, /* missing gluEndPolygon */ GLU_TESS_ERROR2 = 100152, /* missing gluBeginPolygon */ GLU_TESS_ERROR3 = 100153, /* misoriented contour */ GLU_TESS_ERROR4 = 100154, /* vertex/edge intersection */ GLU_TESS_ERROR5 = 100155, /* misoriented or self-intersecting loops */ GLU_TESS_ERROR6 = 100156, /* coincident vertices */ GLU_TESS_ERROR7 = 100157, /* all vertices collinear */ GLU_TESS_ERROR8 = 100158, /* intersecting edges */ GLU_TESS_ERROR9 = 100159, /* not coplanar contours */ /* NURBS */ GLU_AUTO_LOAD_MATRIX = 100200, GLU_CULLING = 100201, GLU_PARAMETRIC_TOLERANCE= 100202, GLU_SAMPLING_TOLERANCE = 100203, GLU_DISPLAY_MODE = 100204, GLU_SAMPLING_METHOD = 100205, GLU_U_STEP = 100206, GLU_V_STEP = 100207, GLU_PATH_LENGTH = 100215, GLU_PARAMETRIC_ERROR = 100216, GLU_DOMAIN_DISTANCE = 100217, GLU_MAP1_TRIM_2 = 100210, GLU_MAP1_TRIM_3 = 100211, GLU_OUTLINE_POLYGON = 100240, GLU_OUTLINE_PATCH = 100241, GLU_NURBS_ERROR1 = 100251, /* spline order un-supported */ GLU_NURBS_ERROR2 = 100252, /* too few knots */ GLU_NURBS_ERROR3 = 100253, /* valid knot range is empty */ GLU_NURBS_ERROR4 = 100254, /* decreasing knot sequence */ GLU_NURBS_ERROR5 = 100255, /* knot multiplicity > spline order */ GLU_NURBS_ERROR6 = 100256, /* endcurve() must follow bgncurve() */ GLU_NURBS_ERROR7 = 100257, /* bgncurve() must precede endcurve() */ GLU_NURBS_ERROR8 = 100258, /* ctrlarray or knot vector is NULL */ GLU_NURBS_ERROR9 = 100259, /* can't draw pwlcurves */ GLU_NURBS_ERROR10 = 100260, /* missing gluNurbsCurve() */ GLU_NURBS_ERROR11 = 100261, /* missing gluNurbsSurface() */ GLU_NURBS_ERROR12 = 100262, /* endtrim() must precede endsurface() */ GLU_NURBS_ERROR13 = 100263, /* bgnsurface() must precede endsurface() */ GLU_NURBS_ERROR14 = 100264, /* curve of improper type passed as trim curve */ GLU_NURBS_ERROR15 = 100265, /* bgnsurface() must precede bgntrim() */ GLU_NURBS_ERROR16 = 100266, /* endtrim() must follow bgntrim() */ GLU_NURBS_ERROR17 = 100267, /* bgntrim() must precede endtrim()*/ GLU_NURBS_ERROR18 = 100268, /* invalid or missing trim curve*/ GLU_NURBS_ERROR19 = 100269, /* bgntrim() must precede pwlcurve() */ GLU_NURBS_ERROR20 = 100270, /* pwlcurve referenced twice*/ GLU_NURBS_ERROR21 = 100271, /* pwlcurve and nurbscurve mixed */ GLU_NURBS_ERROR22 = 100272, /* improper usage of trim data type */ GLU_NURBS_ERROR23 = 100273, /* nurbscurve referenced twice */ GLU_NURBS_ERROR24 = 100274, /* nurbscurve and pwlcurve mixed */ GLU_NURBS_ERROR25 = 100275, /* nurbssurface referenced twice */ GLU_NURBS_ERROR26 = 100276, /* invalid property */ GLU_NURBS_ERROR27 = 100277, /* endsurface() must follow bgnsurface() */ GLU_NURBS_ERROR28 = 100278, /* intersecting or misoriented trim curves */ GLU_NURBS_ERROR29 = 100279, /* intersecting trim curves */ GLU_NURBS_ERROR30 = 100280, /* UNUSED */ GLU_NURBS_ERROR31 = 100281, /* unconnected trim curves */ GLU_NURBS_ERROR32 = 100282, /* unknown knot error */ GLU_NURBS_ERROR33 = 100283, /* negative vertex count encountered */ GLU_NURBS_ERROR34 = 100284, /* negative byte-stride */ GLU_NURBS_ERROR35 = 100285, /* unknown type descriptor */ GLU_NURBS_ERROR36 = 100286, /* null control point reference */ GLU_NURBS_ERROR37 = 100287, /* duplicate point on pwlcurve */ /* Errors */ GLU_INVALID_ENUM = 100900, GLU_INVALID_VALUE = 100901, GLU_OUT_OF_MEMORY = 100902, GLU_INCOMPATIBLE_GL_VERSION = 100903, /* New in GLU 1.1 */ GLU_VERSION = 100800, GLU_EXTENSIONS = 100801 }; /* * These are the GLU 1.1 typedefs. GLU 1.2 has different ones! */ #if defined(__BEOS__) /* The BeOS does something funky and makes these typedefs in one * of its system headers. */ #else typedef struct GLUquadric GLUquadricObj; typedef struct GLUtesselator GLUtriangulatorObj; typedef struct GLUnurbs GLUnurbsObj; #endif #if defined(__BEOS__) || defined(__QUICKDRAW__) #pragma export on #endif /* * * Miscellaneous functions * */ GLUAPI void GLAPIENTRY gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, GLdouble upz ); GLUAPI void GLAPIENTRY gluOrtho2D( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top ); GLUAPI void GLAPIENTRY gluPerspective( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar ); GLUAPI void GLAPIENTRY gluPickMatrix( GLdouble x, GLdouble y, GLdouble width, GLdouble height, const GLint viewport[4] ); GLUAPI GLint GLAPIENTRY gluProject( GLdouble objx, GLdouble objy, GLdouble objz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *winx, GLdouble *winy, GLdouble *winz ); GLUAPI GLint GLAPIENTRY gluUnProject( GLdouble winx, GLdouble winy, GLdouble winz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *objx, GLdouble *objy, GLdouble *objz ); GLUAPI const GLubyte* GLAPIENTRY gluErrorString( GLenum errorCode ); /* * * Mipmapping and image scaling * */ GLUAPI GLint GLAPIENTRY gluScaleImage( GLenum format, GLint widthin, GLint heightin, GLenum typein, const void *datain, GLint widthout, GLint heightout, GLenum typeout, void *dataout ); GLUAPI GLint GLAPIENTRY gluBuild1DMipmaps( GLenum target, GLint components, GLint width, GLenum format, GLenum type, const void *data ); GLUAPI GLint GLAPIENTRY gluBuild2DMipmaps( GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, const void *data ); /* * * Quadrics * */ GLUAPI GLUquadricObj* GLAPIENTRY gluNewQuadric( void ); GLUAPI void GLAPIENTRY gluDeleteQuadric( GLUquadricObj *state ); GLUAPI void GLAPIENTRY gluQuadricDrawStyle( GLUquadricObj *quadObject, GLenum drawStyle ); GLUAPI void GLAPIENTRY gluQuadricOrientation( GLUquadricObj *quadObject, GLenum orientation ); GLUAPI void GLAPIENTRY gluQuadricNormals( GLUquadricObj *quadObject, GLenum normals ); GLUAPI void GLAPIENTRY gluQuadricTexture( GLUquadricObj *quadObject, GLboolean textureCoords ); GLUAPI void GLAPIENTRY gluQuadricCallback( GLUquadricObj *qobj, GLenum which, void (GLCALLBACK *fn)() ); GLUAPI void GLAPIENTRY gluCylinder( GLUquadricObj *qobj, GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks ); GLUAPI void GLAPIENTRY gluSphere( GLUquadricObj *qobj, GLdouble radius, GLint slices, GLint stacks ); GLUAPI void GLAPIENTRY gluDisk( GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops ); GLUAPI void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops, GLdouble startAngle, GLdouble sweepAngle ); /* * * Nurbs * */ GLUAPI GLUnurbsObj* GLAPIENTRY gluNewNurbsRenderer( void ); GLUAPI void GLAPIENTRY gluDeleteNurbsRenderer( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluLoadSamplingMatrices( GLUnurbsObj *nobj, const GLfloat modelMatrix[16], const GLfloat projMatrix[16], const GLint viewport[4] ); GLUAPI void GLAPIENTRY gluNurbsProperty( GLUnurbsObj *nobj, GLenum property, GLfloat value ); GLUAPI void GLAPIENTRY gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property, GLfloat *value ); GLUAPI void GLAPIENTRY gluBeginCurve( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluEndCurve( GLUnurbsObj * nobj ); GLUAPI void GLAPIENTRY gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots, GLfloat *knot, GLint stride, GLfloat *ctlarray, GLint order, GLenum type ); GLUAPI void GLAPIENTRY gluBeginSurface( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluEndSurface( GLUnurbsObj * nobj ); GLUAPI void GLAPIENTRY gluNurbsSurface( GLUnurbsObj *nobj, GLint sknot_count, GLfloat *sknot, GLint tknot_count, GLfloat *tknot, GLint s_stride, GLint t_stride, GLfloat *ctlarray, GLint sorder, GLint torder, GLenum type ); GLUAPI void GLAPIENTRY gluBeginTrim( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluEndTrim( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count, GLfloat *array, GLint stride, GLenum type ); GLUAPI void GLAPIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, void (GLCALLBACK *fn)() ); /* * * Polygon tesselation * */ GLUAPI GLUtriangulatorObj* GLAPIENTRY gluNewTess( void ); GLUAPI void GLAPIENTRY gluTessCallback( GLUtriangulatorObj *tobj, GLenum which, void (GLCALLBACK *fn)() ); GLUAPI void GLAPIENTRY gluDeleteTess( GLUtriangulatorObj *tobj ); GLUAPI void GLAPIENTRY gluBeginPolygon( GLUtriangulatorObj *tobj ); GLUAPI void GLAPIENTRY gluEndPolygon( GLUtriangulatorObj *tobj ); GLUAPI void GLAPIENTRY gluNextContour( GLUtriangulatorObj *tobj, GLenum type ); GLUAPI void GLAPIENTRY gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3], void *data ); /* * * New functions in GLU 1.1 * */ GLUAPI const GLubyte* GLAPIENTRY gluGetString( GLenum name ); #if defined(__BEOS__) || defined(__QUICKDRAW__) #pragma export off #endif #ifdef macintosh #pragma enumsalwaysint reset #if PRAGMA_IMPORT_SUPPORTED #pragma import off #endif #endif #ifdef __cplusplus } #endif #endif @ 3.5 log @now using GLAPI and GLAPIENTRY keywords, misc Windows changes (Ted Jump) @ text @d1 1 a1 1 /* $Id: glu.h,v 3.4 1998/12/01 02:34:27 brianp Exp brianp $ */ d6 1 a6 1 * Copyright (C) 1995-1998 Brian Paul d26 3 d205 9 a213 5 typedef struct GLUquadricObj GLUquadricObj; typedef struct GLUtriangulatorObj GLUtriangulatorObj; typedef struct GLUnurbsObj GLUnurbsObj; @ 3.4 log @applied Mark Kilgard's patches from November 30, 1998 @ text @d1 1 a1 1 /* $Id: glu.h,v 3.3 1998/11/17 01:14:02 brianp Exp brianp $ */ d26 3 d61 8 a68 8 #if !defined(OPENSTEP) && (defined(_WIN32) || defined(__CYGWIN32__)) #if defined(_MSC_VER) && defined(BUILD_GLU32) /* tag specify we're building mesa as a DLL */ #define GLUAPI __declspec(dllexport) #elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ #define GLUAPI __declspec(dllimport) #else /* for use with static link lib build of Win32 edition only */ #define GLUAPI extern #endif /* _STATIC_MESA support */ d70 1 a70 1 #define GLUAPI d221 1 a221 1 GLUAPI void APIENTRY gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez, d227 1 a227 1 GLUAPI void APIENTRY gluOrtho2D( GLdouble left, GLdouble right, d231 1 a231 1 GLUAPI void APIENTRY gluPerspective( GLdouble fovy, GLdouble aspect, d235 1 a235 1 GLUAPI void APIENTRY gluPickMatrix( GLdouble x, GLdouble y, d239 1 a239 1 GLUAPI GLint APIENTRY gluProject( GLdouble objx, GLdouble objy, GLdouble objz, d246 1 a246 1 GLUAPI GLint APIENTRY gluUnProject( GLdouble winx, GLdouble winy, d254 1 a254 1 GLUAPI const GLubyte* APIENTRY gluErrorString( GLenum errorCode ); d264 1 a264 1 GLUAPI GLint APIENTRY gluScaleImage( GLenum format, d270 1 a270 1 GLUAPI GLint APIENTRY gluBuild1DMipmaps( GLenum target, GLint components, d274 1 a274 1 GLUAPI GLint APIENTRY gluBuild2DMipmaps( GLenum target, GLint components, d287 1 a287 1 GLUAPI GLUquadricObj* APIENTRY gluNewQuadric( void ); d289 1 a289 1 GLUAPI void APIENTRY gluDeleteQuadric( GLUquadricObj *state ); d291 1 a291 1 GLUAPI void APIENTRY gluQuadricDrawStyle( GLUquadricObj *quadObject, d294 1 a294 1 GLUAPI void APIENTRY gluQuadricOrientation( GLUquadricObj *quadObject, d297 1 a297 1 GLUAPI void APIENTRY gluQuadricNormals( GLUquadricObj *quadObject, d300 1 a300 1 GLUAPI void APIENTRY gluQuadricTexture( GLUquadricObj *quadObject, d303 2 a304 2 GLUAPI void APIENTRY gluQuadricCallback( GLUquadricObj *qobj, GLenum which, void (CALLBACK *fn)() ); d306 1 a306 1 GLUAPI void APIENTRY gluCylinder( GLUquadricObj *qobj, d312 1 a312 1 GLUAPI void APIENTRY gluSphere( GLUquadricObj *qobj, d315 1 a315 1 GLUAPI void APIENTRY gluDisk( GLUquadricObj *qobj, d319 1 a319 1 GLUAPI void APIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius, d332 1 a332 1 GLUAPI GLUnurbsObj* APIENTRY gluNewNurbsRenderer( void ); d334 1 a334 1 GLUAPI void APIENTRY gluDeleteNurbsRenderer( GLUnurbsObj *nobj ); d336 1 a336 1 GLUAPI void APIENTRY gluLoadSamplingMatrices( GLUnurbsObj *nobj, d341 1 a341 1 GLUAPI void APIENTRY gluNurbsProperty( GLUnurbsObj *nobj, GLenum property, d344 1 a344 1 GLUAPI void APIENTRY gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property, d347 1 a347 1 GLUAPI void APIENTRY gluBeginCurve( GLUnurbsObj *nobj ); d349 1 a349 1 GLUAPI void APIENTRY gluEndCurve( GLUnurbsObj * nobj ); d351 1 a351 1 GLUAPI void APIENTRY gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots, d356 1 a356 1 GLUAPI void APIENTRY gluBeginSurface( GLUnurbsObj *nobj ); d358 1 a358 1 GLUAPI void APIENTRY gluEndSurface( GLUnurbsObj * nobj ); d360 1 a360 1 GLUAPI void APIENTRY gluNurbsSurface( GLUnurbsObj *nobj, d368 1 a368 1 GLUAPI void APIENTRY gluBeginTrim( GLUnurbsObj *nobj ); d370 1 a370 1 GLUAPI void APIENTRY gluEndTrim( GLUnurbsObj *nobj ); d372 1 a372 1 GLUAPI void APIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count, d375 2 a376 2 GLUAPI void APIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, void (CALLBACK *fn)() ); d386 1 a386 1 GLUAPI GLUtriangulatorObj* APIENTRY gluNewTess( void ); d388 2 a389 2 GLUAPI void APIENTRY gluTessCallback( GLUtriangulatorObj *tobj, GLenum which, void (CALLBACK *fn)() ); d391 1 a391 1 GLUAPI void APIENTRY gluDeleteTess( GLUtriangulatorObj *tobj ); d393 1 a393 1 GLUAPI void APIENTRY gluBeginPolygon( GLUtriangulatorObj *tobj ); d395 1 a395 1 GLUAPI void APIENTRY gluEndPolygon( GLUtriangulatorObj *tobj ); d397 1 a397 1 GLUAPI void APIENTRY gluNextContour( GLUtriangulatorObj *tobj, GLenum type ); d399 1 a399 1 GLUAPI void APIENTRY gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3], d410 1 a410 1 GLUAPI const GLubyte* APIENTRY gluGetString( GLenum name ); @ 3.3 log @minor changes for OpenStep compilation (pete@@ohm.york.ac.uk) @ text @d1 1 a1 1 /* $Id: glu.h,v 3.2 1998/07/26 01:36:27 brianp Exp brianp $ */ d26 3 d58 1 a58 1 #if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) @ 3.2 log @changes for Windows compilation per Ted Jump @ text @d1 1 a1 1 /* $Id: glu.h,v 3.1 1998/06/23 00:33:08 brianp Exp brianp $ */ d26 3 d55 1 a55 1 #if defined(__WIN32__) || defined(__CYGWIN32__) @ 3.1 log @added some WIN32 APIENTRY, CALLBACK stuff (Eric Lassauge) @ text @d1 1 a1 1 /* $Id: glu.h,v 3.0 1998/02/20 05:06:01 brianp Exp brianp $ */ d26 3 a38 10 /* * Define APIENTRY and CALLBACK to null string if we aren't on Win32. */ #if !defined(_WIN32) #define APIENTRY #define GLUT_APIENTRY_DEFINED #define CALLBACK #endif d51 12 d212 1 a212 1 extern void APIENTRY gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez, d218 1 a218 1 extern void APIENTRY gluOrtho2D( GLdouble left, GLdouble right, d222 1 a222 1 extern void APIENTRY gluPerspective( GLdouble fovy, GLdouble aspect, d226 1 a226 1 extern void APIENTRY gluPickMatrix( GLdouble x, GLdouble y, d230 1 a230 1 extern GLint APIENTRY gluProject( GLdouble objx, GLdouble objy, GLdouble objz, d237 1 a237 1 extern GLint APIENTRY gluUnProject( GLdouble winx, GLdouble winy, d245 1 a245 1 extern const GLubyte* APIENTRY gluErrorString( GLenum errorCode ); d255 1 a255 1 extern GLint APIENTRY gluScaleImage( GLenum format, d261 1 a261 1 extern GLint APIENTRY gluBuild1DMipmaps( GLenum target, GLint components, d265 1 a265 1 extern GLint APIENTRY gluBuild2DMipmaps( GLenum target, GLint components, d278 1 a278 1 extern GLUquadricObj* APIENTRY gluNewQuadric( void ); d280 1 a280 1 extern void APIENTRY gluDeleteQuadric( GLUquadricObj *state ); d282 1 a282 1 extern void APIENTRY gluQuadricDrawStyle( GLUquadricObj *quadObject, d285 1 a285 1 extern void APIENTRY gluQuadricOrientation( GLUquadricObj *quadObject, d288 1 a288 1 extern void APIENTRY gluQuadricNormals( GLUquadricObj *quadObject, d291 1 a291 1 extern void APIENTRY gluQuadricTexture( GLUquadricObj *quadObject, d294 1 a294 1 extern void APIENTRY gluQuadricCallback( GLUquadricObj *qobj, d297 1 a297 1 extern void APIENTRY gluCylinder( GLUquadricObj *qobj, d303 1 a303 1 extern void APIENTRY gluSphere( GLUquadricObj *qobj, d306 1 a306 1 extern void APIENTRY gluDisk( GLUquadricObj *qobj, d310 1 a310 1 extern void APIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius, d323 1 a323 1 extern GLUnurbsObj* APIENTRY gluNewNurbsRenderer( void ); d325 1 a325 1 extern void APIENTRY gluDeleteNurbsRenderer( GLUnurbsObj *nobj ); d327 1 a327 1 extern void APIENTRY gluLoadSamplingMatrices( GLUnurbsObj *nobj, d332 1 a332 1 extern void APIENTRY gluNurbsProperty( GLUnurbsObj *nobj, GLenum property, d335 1 a335 1 extern void APIENTRY gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property, d338 1 a338 1 extern void APIENTRY gluBeginCurve( GLUnurbsObj *nobj ); d340 1 a340 1 extern void APIENTRY gluEndCurve( GLUnurbsObj * nobj ); d342 1 a342 1 extern void APIENTRY gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots, d347 1 a347 1 extern void APIENTRY gluBeginSurface( GLUnurbsObj *nobj ); d349 1 a349 1 extern void APIENTRY gluEndSurface( GLUnurbsObj * nobj ); d351 1 a351 1 extern void APIENTRY gluNurbsSurface( GLUnurbsObj *nobj, d359 1 a359 1 extern void APIENTRY gluBeginTrim( GLUnurbsObj *nobj ); d361 1 a361 1 extern void APIENTRY gluEndTrim( GLUnurbsObj *nobj ); d363 1 a363 1 extern void APIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count, d366 1 a366 1 extern void APIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, d377 1 a377 1 extern GLUtriangulatorObj* APIENTRY gluNewTess( void ); d379 1 a379 1 extern void APIENTRY gluTessCallback( GLUtriangulatorObj *tobj, GLenum which, d382 1 a382 1 extern void APIENTRY gluDeleteTess( GLUtriangulatorObj *tobj ); d384 1 a384 1 extern void APIENTRY gluBeginPolygon( GLUtriangulatorObj *tobj ); d386 1 a386 1 extern void APIENTRY gluEndPolygon( GLUtriangulatorObj *tobj ); d388 1 a388 1 extern void APIENTRY gluNextContour( GLUtriangulatorObj *tobj, GLenum type ); d390 1 a390 1 extern void APIENTRY gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3], d401 1 a401 1 extern const GLubyte* APIENTRY gluGetString( GLenum name ); @ 3.0 log @initial rev @ text @d1 1 a1 1 /* $Id$ */ d25 4 a28 1 * $Log$ d34 10 @