# Quick and dirty makefile

BINNAME=asteroid.exe

LIBSGPP = -L""d:\development\mingw\lib\libws2_32.a"
LIBSVCC = /link WS2_32.lib

vcc:
	cl /O2 /EHcs .\src\asteroid.cpp .\src\connection.cpp .\src\game.cpp .\src\player.cpp .\src\object.cpp .\src\ship.cpp $(OSFLAG) $(LIBSVCC)
	del *.obj
	
	
gpp:
	g++ -lstdc++ .\src\asteroid.cpp .\src\connection.cpp .\src\game.cpp .\src\player.cpp .\src\object.cpp .\src\ship.cpp $(OSFLAG) -o  $(BINNAME) $(LIBSGPP)
	

clean:
	del -f $(BINNAME)
	del -f *.gch

