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TileManager.h
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1 #ifndef TileManager_h
2 #define TileManager_h
3 
25 #include "BufferManager.h"
26 #include "Cube.h"
27 
28 namespace Isis {
56 
57  private:
60 
61  public:
62  // Constructors and Destructors
63  TileManager(const Isis::Cube &cube,
64  const int &bufNumSamples = 128, const int &bufNumLines = 128);
65 
68 
69  bool SetTile(const int Tile, const int band = 1);
70 
76  inline int Tiles() {
77  return MaxMaps();
78  };
79  };
80 };
81 
82 #endif
83 
84