// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*- // Copyright (c) 2001-2004 International Computer Science Institute // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software") // to deal in the Software without restriction, subject to the conditions // listed in the XORP LICENSE file. These conditions include: you must // preserve this copyright notice, and you cannot mention the copyright // holders in advertising related to the Software without their permission. // The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This // notice is a summary of the XORP LICENSE file; the license in that file is // legally binding. // Portions of this code originally derived from: // FreeBSD dummynet code, (C) 2001 Luigi Rizzo. // $XORP: xorp/libxorp/heap.hh,v 1.5 2004/06/10 22:41:16 hodson Exp $ #ifndef __LIBXORP_HEAP_HH__ #define __LIBXORP_HEAP_HH__ #define LRD 0 #include <sys/time.h> #include <stdio.h> #include <stdlib.h> #include <assert.h> #include <memory> #include "timeval.hh" /** * @short Heap class * * Heap implements a priority queue, mostly used by @ref Timer * objects. This implementation supports removal of arbitrary * objects from the heap, even if they are not located at the top. * To support this, the objects must reserve an "int" field, * whose offset is passed to the heap constructor, and which is * is used to store the position of the object within the heap. * This offset can be computed using the @ref OFFSET_OF macro. * * The OFFSET_OF macro is used to return the offset of a field within * a structure. It is used by the heap management routines. */ #define OFFSET_OF(obj, field) ((int)(&((obj).field)) - (int)&(obj) ) const int NOT_IN_HEAP = -1 ; class Heap { private: typedef TimeVal Heap_Key ; struct heap_entry { Heap_Key key ; /* sorting key. Topmost element is smallest one */ void *object ; /* object pointer */ } ; public: /** * Default constructor used to build a standard heap with no support for * removal from the middle. */ Heap() { Heap(0); } /** * Constructor used to build a standard heap with support for * removal from the middle. Should be used with something * like: * <PRE> * struct _foo { ... ; int my_index ; ... } x; * ... * Heap *h = new Heap (OFFSET_OF(x, my_index)); * </PRE> */ explicit Heap(int); // heap supporting removal from the middle /** * Destructor */ virtual ~Heap(); /** * Push an object into the heap by using a sorting key. * * @param k the sorting key. * @param p the object to push into the heap. */ void push(Heap_Key k, void *p) { push(k, p, 0); } /** * Bubble-up an object in the heap. * * Note: this probably should not be exposed. * * @param i the offset of the object to bubble-up. */ void push(int i) { push( Heap_Key(0, 0) /* anything */, NULL, i); } /** * Move an object in the heap according to the new key. * Note: can only be used if the heap supports removal from the middle. * * @param new_key the new key. * @param object the object to move. */ void move(Heap_Key new_key, void *object); /** * Get a pointer to the entry at the top of the heap. * * Both the key and the value can be derived from the return value. * * @return the pointer to the entry at the top of the heap. */ struct heap_entry *top() const { return (_p == 0 || _elements == 0) ? 0 : &(_p[0]) ; } /** * Get the number of elements in the heap. * * @return the number of elements in the heap. */ size_t size() const { return _elements; } /** * Remove the object top of the heap. */ void pop() { pop_obj(0); } /** * Remove an object from an arbitrary position in the heap. * * Note: only valid if the heap supports this kind of operation. * * @param p the object to remove if not NULL, otherwise the top element * from the heap. */ void pop_obj(void *p); /** * Rebuild the heap structure. */ void heapify(); #ifdef LRD void print(); void print_all(int); #endif private: void push(Heap_Key key, void *p, int son); int resize(int new_size); void verify(); int _size; int _elements ; int _offset ; // XXX if > 0 this is the offset of direct ptr to obj struct heap_entry *_p ; // really an array of "size" entries }; #endif // __LIBXORP_HEAP_HH__