/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * 
 * Copyright 2008 by Sun Microsystems, Inc.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * $RCSfile: svt_ownlist.cxx,v $
 * $Revision: 1.4 $
 *
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 *
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 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
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// MARKER(update_precomp.py): autogen include statement, do not remove

#include <ctype.h>
#include <stdio.h>
#include <tools/string.hxx>
#include <com/sun/star/beans/PropertyValues.hpp>
#include <bf_svtools/ownlist.hxx>

using namespace com::sun::star;

namespace binfilter
{

//=========================================================================
//============== SvCommandList ============================================
//=========================================================================
PRV_SV_IMPL_OWNER_LIST(SvCommandList,SvCommand)

//=========================================================================
SvCommand & SvCommandList::Append
(
	const String & rCommand,	/* das Kommando	*/
	const String & rArg			/* dasArgument des Kommandos */
)
/*	[Beschreibung]

	Es wird eine Objekt vom Typ SvCommand erzeugt und an die Liste
	angeh"angt.

	[R"uckgabewert]

	SvCommand &		Das erteugte Objekt wird zur"uckgegeben.
*/
{
	SvCommand * pCmd = new SvCommand( rCommand, rArg );
	aTypes.Insert( pCmd, LIST_APPEND );
	return *pCmd;
}

//=========================================================================
SvStream & operator >>
(
	SvStream & rStm,     	/* Stream aus dem gelesen wird */
	SvCommandList & rThis	/* Die zu f"ullende Liste */
)
/*	[Beschreibung]

	Die Liste mit ihren Elementen wird gelesen. Das Format ist:
	1. Anzahl der Elemente
	2. Alle Elemente

	[R"uckgabewert]

	SvStream &		Der "ubergebene Stream.
*/
{
	UINT32 nCount = 0;
	rStm >> nCount;
	if( !rStm.GetError() )
	{
		while( nCount-- )
		{
			SvCommand * pCmd = new SvCommand();
			rStm >> *pCmd;
			rThis.aTypes.Insert( pCmd, LIST_APPEND );
		}
	}
	return rStm;
}

//=========================================================================
SvStream & operator <<
(
	SvStream & rStm,     		/* Stream in den geschrieben wird */
	const SvCommandList & rThis	/* Die zu schreibende Liste */
)
/*	[Beschreibung]

	Die Liste mit ihren Elementen wir geschrieben. Das Format ist:
	1. Anzahl der Elemente
	2. Alle Elemente

	[R"uckgabewert]

	SvStream &		Der "ubergebene Stream.
*/
{
	UINT32 nCount = rThis.aTypes.Count();
	rStm << nCount;

	for( UINT32 i = 0; i < nCount; i++ )
	{
		SvCommand * pCmd = (SvCommand *)rThis.aTypes.GetObject( i );
		rStm << *pCmd;
	}
	return rStm;
}

}
