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 * Copyright 2008 by Sun Microsystems, Inc.
 *
 * OpenOffice.org - a multi-platform office productivity suite
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 * $RCSfile: lathe3d.hxx,v $
 * $Revision: 1.6 $
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#ifndef _E3D_LATHE3D_HXX
#define _E3D_LATHE3D_HXX

#ifndef _E3D_OBJ3D_HXX
#include <bf_svx/obj3d.hxx>
#endif

#ifndef _E3D_POLY3D_HXX
#include <bf_svx/poly3d.hxx>
#endif
namespace binfilter {

/*************************************************************************
|*
|* 3D-Rotationsobjekt aus uebergebenem 2D-Polygon erzeugen
|*
|* Das aPolyPoly3D wird in nHSegments-Schritten um die Achse rotiert.
|* nVSegments gibt die Anzahl der Linien von aPolyPoly3D an und stellt damit
|* quasi eine vertikale Segmentierung dar.
|*
\************************************************************************/

class E3dLatheObj : public E3dCompoundObject
{
	// Partcodes fuer Wireframe-Generierung: Standard oder Deckelflaeche
	enum { LATHE_PART_STD = 1, LATHE_PART_COVER = 2 };
	PolyPolygon3D	aPolyPoly3D;
	double			fLatheScale;

	// #78972#
	PolyPolygon3D	maLinePolyPolygon;

	// #107245# unsigned		bLatheSmoothed				: 1;
	// #107245# unsigned		bLatheSmoothFrontBack		: 1;
	// #107245# unsigned		bLatheCharacterMode			: 1;
	// #107245# unsigned		bLatheCloseFront			: 1;
	// #107245# unsigned		bLatheCloseBack				: 1;

 protected:
	void SetDefaultAttributes(E3dDefaultAttributes& rDefault);

	PolyPolygon3D CreateLathePolyPoly(PolyPolygon3D& rPoly3D, long nVSegs);
	Polygon3D CreateLathePoly(Polygon3D& rPoly3D, long nVSegs);

 public:
	TYPEINFO();
	E3dLatheObj(E3dDefaultAttributes& rDefault, const PolyPolygon& rPoly);
	E3dLatheObj();

	// HorizontalSegments:
	sal_Int32 GetHorizontalSegments() const 
		{ return ((const Svx3DHorizontalSegmentsItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue(); }

	// VerticalSegments:
	sal_Int32 GetVerticalSegments() const 
		{ return ((const Svx3DVerticalSegmentsItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); }

	// PercentDiagonal: 0..100, before 0.0..0.5
	sal_uInt16 GetPercentDiagonal() const 
		{ return ((const Svx3DPercentDiagonalItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); }

	// BackScale: 0..100, before 0.0..1.0
	sal_uInt16 GetBackScale() const 
		{ return ((const Svx3DBackscaleItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); }

	// EndAngle: 0..10000
	sal_uInt32 GetEndAngle() const 
		{ return ((const Svx3DEndAngleItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue(); }

	// #107245# GetSmoothNormals() for bLatheSmoothed
	sal_Bool GetSmoothNormals() const 
		{ return ((const Svx3DSmoothNormalsItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS)).GetValue(); }

	// #107245# GetSmoothLids() for bLatheSmoothFrontBack
	sal_Bool GetSmoothLids() const 
		{ return ((const Svx3DSmoothLidsItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS)).GetValue(); }

	// #107245# GetCharacterMode() for bLatheCharacterMode
	sal_Bool GetCharacterMode() const 
		{ return ((const Svx3DCharacterModeItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE)).GetValue(); }

	// #107245# GetCloseFront() for bLatheCloseFront
	sal_Bool GetCloseFront() const 
		{ return ((const Svx3DCloseFrontItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT)).GetValue(); }

	// #107245# GetCloseBack() for bLatheCloseBack
	sal_Bool GetCloseBack() const 
		{ return ((const Svx3DCloseBackItem&)GetUnmergedItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK)).GetValue(); }

	virtual UINT16 GetObjIdentifier() const;

	virtual void CreateWireframe(Polygon3D& rWirePoly, const Matrix4D* pTf = NULL,
		E3dDragDetail eDetail = E3DDETAIL_DEFAULT);

	const   PolyPolygon3D& GetPolyPolygon() const { return aPolyPoly3D; }

	virtual void WriteData(SvStream& rOut) const;
	virtual void ReadData(const SdrObjIOHeader& rHead, SvStream& rIn);


	// Geometrieerzeugung
	virtual void CreateGeometry();

	// Give out simple line geometry

	// TakeObjName...() ist fuer die Anzeige in der UI, z.B. "3 Rahmen selektiert".

	// Lokale Parameter setzen/lesen mit Geometrieneuerzeugung
	void SetPolyPoly3D(const PolyPolygon3D& rNew);
	const PolyPolygon3D& GetPolyPoly3D() { return aPolyPoly3D; }

	double GetLatheScale() const { return fLatheScale; }

	// #107245# 
	// void SetLatheSmoothed(BOOL bNew);
	// BOOL GetLatheSmoothed() const { return bLatheSmoothed; }
	// void SetLatheSmoothFrontBack(BOOL bNew);
	// BOOL GetLatheSmoothFrontBack() const { return bLatheSmoothFrontBack; }
	// void SetLatheCharacterMode(BOOL bNew);
	// BOOL GetLatheCharacterMode() const { return bLatheCharacterMode; }
	// void SetLatheCloseFront(BOOL bNew);
	// BOOL GetLatheCloseFront() const { return bLatheCloseFront; }
	// void SetLatheCloseBack(BOOL bNew);
	// BOOL GetLatheCloseBack() const { return bLatheCloseBack; }

	// private support routines for ItemSet access. NULL pointer means clear item.
	virtual void PostItemChange(const sal_uInt16 nWhich);

	// Aufbrechen
};

}//end of namespace binfilter
#endif			// _E3D_LATHE3D_HXX

