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Thread synchronization object
A condition is a thread synchronization method with two different states: set (sal_True) and unset (sal_False). When in unset state, any thread calling the wait() method will be blocked until the state changes to set.
Enums |
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Result |
Methods |
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Condition( ); |
Constructs a condition object. |
~Condition( ); |
Release the OS-structures and free condition data-structure. |
void set( ); |
Release all waiting threads, check() returns sal_True. |
void reset( ); |
Reset condition to false: wait() will block, check() returns sal_False. |
Result wait( const TimeValue * pTimeout = 0 ); |
Blocks the calling thread until condition is set. |
sal_Bool check( ); |
Checks if the condition is set without blocking. |
Methods |
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Condition( oslCondition condition ); |
Data |
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oslCondition condition; |
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