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OgreMain
include
OgreRenderObjectListener.h
Go to the documentation of this file.
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2014 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef __RenderObjectListener_H__
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#define __RenderObjectListener_H__
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#include "
OgrePrerequisites.h
"
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#include "
OgreRenderable.h
"
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#include "
OgrePass.h
"
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namespace
Ogre
{
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class
Pass;
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class
Renderable;
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class
_OgreExport
RenderObjectListener
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{
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public
:
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virtual
~RenderObjectListener
() {}
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virtual
void
notifyRenderSingleObject
(
Renderable
* rend,
const
Pass
* pass,
const
AutoParamDataSource
* source,
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const
LightList
* pLightList,
bool
suppressRenderStateChanges) = 0;
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};
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}
// namespace Ogre
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#endif
// __RenderObjectListener_H__
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OgrePass.h
_OgreExport
#define _OgreExport
Definition
OgrePlatform.h:260
OgrePrerequisites.h
OgreRenderable.h
Ogre::AutoParamDataSource
This utility class is used to hold the information used to generate the matrices and other informatio...
Definition
OgreAutoParamDataSource.h:61
Ogre::HashedVector< Light * >
Ogre::Pass
Class defining a single pass of a Technique (of a Material), i.e.
Definition
OgrePass.h:81
Ogre::RenderObjectListener
Abstract interface which classes must implement if they wish to receive events from the scene manager...
Definition
OgreRenderObjectListener.h:44
Ogre::RenderObjectListener::~RenderObjectListener
virtual ~RenderObjectListener()
Definition
OgreRenderObjectListener.h:46
Ogre::RenderObjectListener::notifyRenderSingleObject
virtual void notifyRenderSingleObject(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges)=0
Event raised when render single object started.
Ogre::Renderable
Abstract class defining the interface all renderable objects must implement.
Definition
OgreRenderable.h:64
Ogre
Definition
OgreAndroidLogListener.h:35
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