OGRE  1.9.0
OgreRenderQueueListener.h
Go to the documentation of this file.
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2014 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __RenderQueueListener_H__
29#define __RenderQueueListener_H__
30
31#include "OgrePrerequisites.h"
32#include "OgreRenderQueue.h"
33
34namespace Ogre {
35
57 {
58 public:
60
63 virtual void preRenderQueues() {}
66 virtual void postRenderQueues() {}
67
80 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation,
81 bool& skipThisInvocation)
82 { (void)queueGroupId; (void)invocation; (void)skipThisInvocation; }
83
96 virtual void renderQueueEnded(uint8 queueGroupId, const String& invocation,
97 bool& repeatThisInvocation)
98 { (void)queueGroupId; (void)invocation; (void)repeatThisInvocation; }
99 };
103}
104
105#endif
106
#define _OgreExport
Abstract interface which classes must implement if they wish to receive events from the render queue.
virtual void postRenderQueues()
Event raised after all render queues are processed.
virtual void renderQueueEnded(uint8 queueGroupId, const String &invocation, bool &repeatThisInvocation)
Event raised after a queue group is rendered.
virtual void renderQueueStarted(uint8 queueGroupId, const String &invocation, bool &skipThisInvocation)
Event raised before a queue group is rendered.
virtual void preRenderQueues()
Event raised before all render queues are processed.
unsigned char uint8
_StringBase String