Structure recording a queued submesh for the build.
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#include <OgreInstancedGeometry.h>
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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Structure recording a queued submesh for the build.
Definition at line 143 of file OgreInstancedGeometry.h.
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
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const char * |
file, |
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const char * |
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inherited |
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inherited |
◆ geometryLodList
◆ ID
unsigned int Ogre::InstancedGeometry::QueuedSubMesh::ID |
◆ materialName
String Ogre::InstancedGeometry::QueuedSubMesh::materialName |
◆ orientation
Quaternion Ogre::InstancedGeometry::QueuedSubMesh::orientation |
◆ position
Vector3 Ogre::InstancedGeometry::QueuedSubMesh::position |
◆ scale
Vector3 Ogre::InstancedGeometry::QueuedSubMesh::scale |
◆ submesh
SubMesh* Ogre::InstancedGeometry::QueuedSubMesh::submesh |
◆ worldBounds
The documentation for this struct was generated from the following file: