VideoModule Class Reference

#include <videomodule.h>

Inherited by Game, and Gui.

List of all members.

Public Member Functions

virtual ~VideoModule ()
virtual void Draw (SDL_Surface *screen)=0
void SetVisibility (bool v)
bool GetVisibility () const
void SetClipRect (mup::Rect &clip)
mup::Rect GetClipRect () const

Protected Attributes

bool m_video_visibility
mup::Rect m_clip


Constructor & Destructor Documentation

virtual VideoModule::~VideoModule (  )  [inline, virtual]


Member Function Documentation

virtual void VideoModule::Draw ( SDL_Surface *  screen  )  [pure virtual]

Implemented in Gui, and Game.

void VideoModule::SetVisibility ( bool  v  ) 

bool VideoModule::GetVisibility (  )  const

void VideoModule::SetClipRect ( mup::Rect clip  ) 

mup::Rect VideoModule::GetClipRect (  )  const


Member Data Documentation

bool VideoModule::m_video_visibility [protected]

mup::Rect VideoModule::m_clip [protected]


The documentation for this class was generated from the following files:
Generated on Wed Feb 21 21:50:47 2007 for Minup by  doxygen 1.5.1-p1