[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [oc] Newbie question - matricies and vectors for physics



On Fri, 2003-05-30 at 03:01, Niclas Hedhman wrote:
> On Tuesday 27 May 2003 11:27 pm, Lars Segerlund wrote:
> >   Basicly the modern graphics cards, ( latest ati and nvidia ), supports
> > arbitrary math on square matrices, this can be totally programmed in
> > opengl( 2.0 preferably ), at 32 bit floating point.
> 
> Does this include matrix inversion?

Here is an news article I stumbled on that might be of
interest. It talks how some guys build a supercomputer
out of Sony Play Stations, utilizing it's graphics processor
to perform some complex computations ...

http://www.rednova.com/news/stories/3/2003/05/27/story002.html

> Niclas

Regards,
rudi               
-------------------------------------------------------
www.asics.ws  -- Solutions for your ASIC/FPGA needs ---
---------------- FPGAs * Full Custom ICs * IP Cores ---
* * * FREE IP Cores  --> http://www.asics.ws/ <-- * * *

--
To unsubscribe from cores mailing list please visit http://www.opencores.org/mailinglists.shtml