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[video] Alpha blending 4:2:2 sources
Hi,
does anyone have any details on Alpha Blending when your source data
is Y'CbCr data in 4:2:2?
Standard alpha blend algorithms such as
Pn = a * Gn + (1 - a)Vn
(Where P is the final pixel, and Gn is your graphics pixel and Vn is the
video pixel)
Work on pixels, when your source data is 4:2:2 you dont so much have
individual pixels, but Colour components (or perhaps pairs of pixels).
Any advice appreciated.
Cheers
Alexander Holland
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