Academic Editor: J. J. Judice
Copyright © 2010 San-Yang Liu et al. This is an open access article distributed under the
Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Abstract
A global optimization algorithm for solving generalized geometric programming (GGP) problem is developed based on a new linearization
technique. Furthermore, in order to improve the convergence speed of this algorithm, a new pruning technique is proposed, which can be used to cut away a
large part of the current investigated region in which the global optimal solution does not exist. Convergence of this algorithm is proved, and some experiments
are reported to show the feasibility of the proposed algorithm.